ticks
Sea Anemone
Sea Anemone
8 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by ticks on Sep 5, 10 9:24 AM
i love this game and want to buy it today, 9-5-2010. It is the daily deal, but I can't find the code to buy it with. Anyone know it?

 
Indy70
Squid
Squid
73 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by Indy70 on Sep 5, 10 10:15 AM
ticks - I also didn't realize until yesterday, that if you click to buy a DD game, BFG automatically gives you the DD price at checkout - no more code to enter.

Happy gaming.


 
Tikatoy
Minnow
Minnow
269 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by Tikatoy on Sep 8, 10 2:55 PM
Bought this is a DD. The story is like a cross between Friday the 13th: The Series and Warehouse 13, which is a good thing. I liked the cut scenes that started each chapter that briefly established the power of each artifact and what kind of damage they caused.

The game is high res but the art didn't look that nice IMO. More of a photo-realistic look whereas I prefer the Ravenhearst style. The puzzles were better than average and ramped up in difficulty towards the end (although they were never too hard).

 
exact
Parrotfish
Parrotfish
434 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by exact on Sep 10, 10 9:00 AM
A really fun game! Lots of challenges for everybody. Excellent walkthrough. Glad I bought it and I'm a Great Grannie. Thanks, BFG

 
genkicoll
Stingray
Stingray
5,732 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by genkicoll on Oct 29, 10 2:54 PM
It has been a LONG time since I first demoed this game. It was on my to-buy list, so I bought it in a sale a couple of months ago. I have FINALLY gotten around to trying it again!

Department 42: The Mystery of the Nine (IHOG)

Options: I am so impressed. I thought that Witch's Prison was the first game to offer brightness control... Not so! Options for Dept. 42 include sliders for: Gamma (brightness), Music and Sound Effects. There is also a Resolution control where you can choose your desktop size (800x600, 1024x768, 1280x1024, etc). VERY COOL!

There are multiple extra options on the main menu, too: Puzzles (replay puzzles you have unlocked), Credits, Help, Map.

Mini-games and Cut-scenes are SKIPPABLE; HINTS are refillable.

The premise of the game is that ancient, evil artifacts with the power to corrupt have been stolen and scattered throughout the country. It is the job of the trackers of the supernatural to regain these artifacts before they taint others' lives.

Oh, what fun!

All this time I've thought that Mystery of the Nine was a FROG - again, not so! This is an IHOG, a hidden object game with light interaction, adventure-esque play (using inventory items, etc) and mini-games.

Case #1 - "Fang of the Packleader" (Werewolf)
Case #2 - "Dreamcatcher" (Native American theme)
Case #3 - "Sleepsand" (Voodoo theme)
Case #4 - "Stopwatch" (Time-space anomalies)
Case #5 - "Rabbit's Paw" (Casino/luck theme)
Case #6 - "Sphere of Life" (Kabbalah/golem)
Case #7 - "Flaming Rose" (Ghost bound to burned-out house)
Case #8 - "Mirror of Dreams" (Fortuneteller)
Case #9 - "Eye of Evil" (Dreamworld)

Navigation between scenes is done through the map (no arrows). Each case has multiple locations to explore, but once you finish a case, you won't be able to return to those case-specific locations.

The graphics are very nice, and the hidden object scenes have a bit of clutter, but aren't simply junk piles. The scenes are challenging without being frustrating. Something I really like is that the interaction is not the same-old, same-old. You actually use items in inventive ways, not just "screwdriver to unscrew", "heavy stones as a weight".

Definitely worth demoing

Edited on 11/05/2010 at 12:54:56 PM PST


 
esmeqt
Catfish
Catfish
1,721 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by esmeqt on Oct 29, 10 3:03 PM
Tikatoy wrote:Bought this is a DD. The story is like a cross between Friday the 13th: The Series and Warehouse 13, which is a good thing. I liked the cut scenes that started each chapter that briefly established the power of each artifact and what kind of damage they caused.

The game is high res but the art didn't look that nice IMO. More of a photo-realistic look whereas I prefer the Ravenhearst style. The puzzles were better than average and ramped up in difficulty towards the end (although they were never too hard).


So glad I'm not the only one who felt that way about the art in this one. It was one of the reasons I didn't buy it.

 
Pat_ric_ia
Guppy
Guppy
199 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by Pat_ric_ia on Apr 6, 11 4:43 PM
Hi all, I actually found this game quite hard! Thank goodness for the walkthrough! I have come back to this game after buying it quite some time ago but just couldn't figure it out again. Guess I'll have to persevere.
Love to all, Pat_ric_ia x

 
Meritre
Guppy
Guppy
177 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by Meritre on Jun 21, 11 1:05 PM
A lovely game with an interesting premise. The graphics are nice, and they've found a clever way to link together seemingly unrelated things. Navigation between scenes is easy, and there's a bit of a challenge to the game. The mini games were interesting, in particular I liked the bead one, as I've not seen that variant before. I do wish they had more on the motivations of the people who are involved in each chapter. Overall, a probable-buy.

 
kathey12
Guppy
Guppy
128 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by kathey12 on Jul 3, 11 11:22 PM
First, thank you to the poster that recommended this game!
I would never have thought to try it just by looking at the list of "puzzle games".
This game was incredible! I enjoyed the mixture of puzzles, hidden objects and adventure.
The puzzles reminded me of Azada. Best part of the game was being able to go back and play all the puzzles at the end.
Happy 4th of July! Thank you Big Fish for having this wonderful sale!!

 
technocratee
Guppy
Guppy
118 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by technocratee on Aug 8, 11 5:58 AM
Liked this game, purchased as a DD I was surprised that it kept my attention till the end. Graphics ok, good puzzles, I liked the premise sort of an X Files but the story was more like an afterthought.

 
blujeens
Guppy
Guppy
101 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by blujeens on Jan 2, 12 6:37 PM
Ok, here's my review of Department 42: Mystery of the Nine:

Options: Resolution, Gamma, Music, Effects. No Game Modes for difficulty levels. Minigames & HOGs were offered again under Puzzles for those who didn't get enough during the gameplay.

Graphics: Good, clear graphics altho some scenes felt a little flat, probably due to this being an older game.

Voces/Sounds/Music: There were no voice-overs, which was too bad cuz the text flew by a little too fast to be able to enjoy several of the accompanying scenes. Sounds were fine, and the music had a couple of scores that I thought were pretty good, but one of them started being a little repetitious.

Minis/HOGs: I was very disappointed with the hints that came out immediately without my asking first, so that spoiled the game somewhat for me. I like searching first & asking later. The minigames were very good, but I was quite impressed with the HOGs. Objects were skillfully hidden by color or shapes instead of hiding them behind other objects. To me, that's what real hidden object games should be all about. And if you're not a fan of HOGs, you might want to avoid this game cuz it was packed with 'em!

Game Overall: I wasn't happy about not being able to "drop" an inventory item by right clicking - you have to actually return item to the inventory bar. Also, the cursor was stiff or sticky. Other than that, Frogwares put out an interesting game, and even with the sparkles for the HOGs, it still took me close to 8 hours to finish this one - I was impressed! I definitely enjoyed this game, despite the things I mentioned above.

Recommendation: If you're not a HOG fan, stay away. If you're looking for your money's worth, this one will fit the bill. I think all ages would like this game.

Out of 5 stars, I give this one:

 
chickenjools
Squid
Squid
74 Posts

Re:Department 42: The Mystery of the Nine comments and reviews

[Post New]by chickenjools on Jun 6, 12 3:58 AM
I've read the comments with a lot of interest. Most people seem to really enjoy it. I enjoyed the demo enough to buy the game but for me it was downhill from there.

There are loads of HOG scenes and not much adventure. Junkpile hidden object, find something, use it, more junkpile to find the next thing and so on. The hidden object scenes got more infuriating as the game progressed. They became almost unrecognisable in some scenes even with the hint button. The cursor had to be placed very specifically on many objects or it didn't pick up. I wasted several hints to that end. The hint button seems to take about a minute or two to refresh and on a couple of occasions the hint button emptied but didn't actually show me the object I was looking for. The click penalty came in after about 3 random clicks. I hate click penalties! And there's a couple of language issues: probably an American/British thing. What the hell is a hank? I didn't know if I was looking for the lead guitarist in The Shadows or a small handkerchief! Made me laugh when I found it. Same with clothespin. I read it as clothe spin and didn't have a clue what that could be. In England they're clothes pegs!

The story is more of the same in each chapter but with a different artefact. It got very boring.

There's bright scenes and dark scenes so that was ok. The music is unintrusive at best.

Anyway, if you love lots of HOG scenes you'll probably like it. I wish I hadn't bought it as i found it got more annoying as the game went on so instead of enjoying it I couldn't wait for it to finish. Incidentally, I thought it was quite a long game but maybe that's because I was counting the seconds! Lol!

 
 
 
 
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