bfgZambezi
Dogfish
Dogfish
1,858 Posts

Post any Nocturnal: Boston Nightfall technical issues here only

[Post New]by bfgZambezi on Jun 20, 10 9:15 AM
If you are having problems getting the game to work correctly, we highly recommend going to our Help pages. Using our Help pages is always the quickest way to get technical problems resolved. When posting in this thread, it also helps to mention whether you're playing the PC or Mac version of the game.

If you're experiencing glitchyness, slowness, or trouble displaying the game, the following help articles have helped resolve common display issues in the past.

Game Crashing, Freezing, or Blank Screen

Mac Game Errors

While we can offer a known solution for technical issues in the forums, or other tech savvy pond residents can swim by with good tips and suggestions, we cannot provide the same excellent level of support provided by our Customer Support team.

The forums are not very well suited for the kinds of information gathering and troubleshooting that get these types of issues corrected quickly. If there is a problem with the game, our Support Team can also gather necessary information on what types of computers are being affected by the problem and deliver this information to the developer for a fix.

If you are not able to get a game working properly using our Help pages, please get in touch with our Customer Support team, you can find a link to contact our Support team on the front page of our Help pages.


 
Libtard55
Minnow
Minnow
206 Posts

Re:Post any Nocturnal: Boston Nightfall technical issues here only

[Post New]by Libtard55 on Apr 27, 11 3:54 AM
You click on an object that it calls for til your blue in the face and lose 20 points in the process, before it actually clicks right. Just a little annoying!

 

Re:Post any Nocturnal: Boston Nightfall technical issues here only

[Post New]by mpeman on Mar 2, 12 9:33 AM

Process: PlaygroundSkeleton [590]
Path: /Applications/Nocturnal.app/Contents/Resources/.Nocturnal.app/Contents/MacOS/PlaygroundSkeleton
Identifier: com.playfirst.playgroundskeleton
Version: ??? (1.0.0.130)
Code Type: X86 (Native)
Parent Process: MacGameCLauncher [589]

Date/Time: 2012-03-02 12:30:40.085 -0500
OS Version: Mac OS X 10.7.3 (11D50)
Report Version: 9
Interval Since Last Report: 678 sec
Crashes Since Last Report: 3
Per-App Interval Since Last Report: 231 sec
Per-App Crashes Since Last Report: 3
Anonymous UUID: 2B652562-6A41-4764-9198-CE39DA7B725D

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Exception Codes: KERN_INVALID_ADDRESS at 0x000000000d677200

VM Regions Near 0xd677200:
MALLOC_LARGE 000000000d5cf000-000000000d677000 [ 672K] rw-/rwx SM=PRV
-->
IOKit 000000000d683000-000000000d6a3000 [ 128K] rw-/rw- SM=SHM

Application Specific Information:
objc[590]: garbage collection is OFF

Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_c.dylib 0x92404a40 memmove$VARIANT$sse42 + 131
1 libGLImage.dylib 0x96aefa7a _ZL22glgCopyRowsWithMemCopyPK15GLGOperationRecmPK15GLDPixelModeRec + 72
2 libGLImage.dylib 0x96aed9f0 glgProcessPixelsWithProcessor + 829
3 GLEngine 0x04eeb0a0 gleTextureImagePut + 1416
4 GLEngine 0x04dca202 glTexImage2D_Exec + 1581
5 libGL.dylib 0x93ce8a97 glTexImage2D + 86
6 com.playfirst.playgroundskeleton 0x000d1de3 TGLTextureData::FillSurface(unsigned int, unsigned int, TColor32*) + 185
7 com.playfirst.playgroundskeleton 0x000bf618 TTextureData::LoadFile(char const*, char const*) + 3254
8 com.playfirst.playgroundskeleton 0x000bf0f6 TTextureData::LoadFile(char const*, char const*) + 1940
9 com.playfirst.playgroundskeleton 0x000c09fe TTexture::Get(str, unsigned int) + 406
10 com.playfirst.playgroundskeleton 0x0009f0db TButton::Init(TWindowStyle&) + 2321
11 com.playfirst.playgroundskeleton 0x000c9a73 TWindowScript::InitWindow(TWindow*) + 163
12 com.playfirst.playgroundskeleton 0x000c9d93 TWindowScript::CreateCustomWindow(lua_State*) + 449
13 com.playfirst.playgroundskeleton 0x000cbac0 int LPCD::lua_StateMemberDispatcher<TWindowScript> lua_State*) + 62
14 com.playfirst.playgroundskeleton 0x00062ec7 luaD_pr

 
bfgHondo
Manatee
Manatee
3,712 Posts

Re:Post any Nocturnal: Boston Nightfall technical issues here only

[Post New]by bfgHondo on Mar 2, 12 11:04 AM
Hi mpeman,

It looks like you've received a similar error message with two games, so if you haven't already, I'd encourage you to send a screenshot of one or both of these error messages to our folks in Tech Support, and they'd be happy to take a closer look at this with you.

(you can click on the above links for more info)

Hope this helps!

-bfgHondo

 
 
 
 
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