Charles' door lock- hard mode

[Post New]by aguardiente on Dec 29, 10 4:55 PM
Can anyone help me do Charles' door lock on hard mode? The solution in the walkthrough doesn't work for me-it did on the easy mode. And I have to say- wow- I never would have got that one on my own.

 
DragonLadyOz
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12,214 Posts

Re:Charles' door lock- hard mode

[Post New]by DragonLadyOz on Dec 29, 10 5:10 PM
Hi there,
I played this game on the harder mode from the outset and wish I had the solution for you, but I managed to complete this through doggedness and sheer luck.
I thought this was the nastiest of all of the door puzzles - just when you thought you "had it", your next move would send something out of kilter.
I hope someone has more help for you.
Cheers

 
rtrooney
Minnow
Minnow
210 Posts

Re:Charles' door lock- hard mode

[Post New]by rtrooney on Dec 30, 10 3:54 PM
Haven't tried it in hard mode. "Easy" mode was hard enough! Reminds me of one of the end-game sequences in Rhea, a "non-casual" adventure. It was a "can't put a larger disk on top of a smaller disk-style puzzles, similar to the weight puzzle in the third episode of Curse of the Raven. Anyway, to solve the puzzle took 123 moves. Impossible without a WT. At almost 90 moves, this is almost as bad. Can't be done without a WT IMHO. Even with a WT, I managed to collect my 10+ minute badge on this puzzle. Will be trying the whole thing again in Hard mode in the next day or two.

 

Re:Charles' door lock- hard mode

[Post New]by Sharon_Kate on Dec 31, 10 5:24 PM
I am in hard mode and have one piece that needs rotating. I'm too scared to muck it all up. How do you get the last piece rotated?

 

Re:Charles' door lock- hard mode

[Post New]by Sharon_Kate on Dec 31, 10 9:47 PM
Never mind, got it, finally.

 
DragonLadyOz
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12,214 Posts

Re:Charles' door lock- hard mode

[Post New]by DragonLadyOz on Dec 31, 10 10:11 PM
Sharon_Kate wrote:Never mind, got it, finally.

Good to hear. Enjoy the rest of the game.
Cheers

 

Re:Charles' door lock- hard mode

[Post New]by aguardiente on Jan 1, 11 5:20 AM
I think that 100+ moves to solve a puzzle is a bit much! I even felt like following the walkthrough for easy mode was a bit much- easy to lose my place in that long list of moves. Ah, well, we all play for different reasons; I want to relax and use my brain a bit, but the instant it feels like work and not fun, I lose interest. I have enough work in my life, lol.

 
rtrooney
Minnow
Minnow
210 Posts

Re:Charles' door lock- hard mode

[Post New]by rtrooney on Jan 13, 11 4:05 PM
Well, I tried it in hard mode. Nada! For whatever reason, the WT solution doesn't work. Had to Skip. One poster said he/she "lucked" onto a solution. Congratulations, but I am a little dubious. Lucking into a solution that requires 90+ moves would seem to defy all odds.

 
rtrooney
Minnow
Minnow
210 Posts

Re:Charles' door lock- hard mode

[Post New]by rtrooney on Jan 21, 11 8:05 PM
Sharon_Kate wrote:Never mind, got it, finally.
Can you post what you did that is different from the Easy solution?

 
Hometownk
Guppy
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157 Posts

Re:Charles' door lock- hard mode

[Post New]by Hometownk on Jan 25, 11 9:32 AM
This type of puzzle is totally ridiculous and uncalled for. If it wasn't for the walkthrough I would never have solved it. Well, I still didn't solve it, did I? I printed out the solution and drew the grid under it so I could follow it stepo by step.

I love the rest of the game, though. It is challenging and exciting. I enjoy playing a good game over and over again.

 
cwy2009
Guppy
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188 Posts

Re:Charles' door lock- hard mode

[Post New]by cwy2009 on Feb 1, 11 2:26 PM
Yes, it's a pretty hard puzzle. But I found it MUCH easier to solve if you converted all the tiles to NUMBERS:

0 - correct position
1 - turned clockwise once
2 - turned clockwise twice
3 - turned clockwise thrice

Most people would end up with only a couple of incorrect tiles. Let's say you have:

0 0 0 0 0 0
0 0 0 0 0 0
0 0 3 3 0 0
0 0 0 0 0 0


Turn the portion in blue clockwise once, and you have:

0 0 0 1 1 1
0 0 0 1 1 1
0 0 3 0 1 1
0 0 0 0 0 0

Turn the portion in brown clockwise three times, and you have:

0 0 0 0 0 0
0 0 0 0 0 0
0 0 3 0 1 1
0 0 0 0 0 0

Turn the portion in purple clockwise once, and you have:

0 0 0 0 1 1
0 0 0 0 1 1
0 0 3 0 1 1
0 0 0 0 0 0


Turn the portion in green clockwise three times, and you successfully solve the rightmost 3 columns of the board:

0 0 0 0 0 0
0 0 0 0 0 0
0 0 3 0 0 0
0 0 0 0 0 0

Using symmetrical moves, you can solve the leftmost 3 columns the same way.

 
cwy2009
Guppy
Guppy
188 Posts

Re:Charles' door lock- hard mode

[Post New]by cwy2009 on Feb 2, 11 6:13 AM
Another example:

0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 2 0 0

Turn the blue and red portions clockwise twice.

0 0 0 2 2 2
0 0 0 2 2 2
0 0 0 2 2 2
0 0 0 0 2 2

Turn the purple portion clockwise twice

0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 0 0
0 0 0 0 2 2

Turn the green portion clockwise twice

0 0 0 0 2 2
0 0 0 0 2 2
0 0 0 0 2 2
0 0 0 0 2 2

Turn the blue and red portions clockwise twice.

 
cwy2009
Guppy
Guppy
188 Posts

Re:Charles' door lock- hard mode

[Post New]by cwy2009 on Feb 2, 11 6:30 AM
This actually happened to me:

0 0 0 0 0 0
0 0 0 0 0 2
0 0 0 0 0 2
0 0 0 0 0 0

Turn the red portion clockwise twice.

0 0 0 2 2 2
0 0 0 2 2 0
0 0 0 2 2 0
0 0 0 0 0 0

Turn the blue portion clockwise twice.

0 0 0 2 2 2
0 0 0 0 0 2
0 0 0 0 0 2
0 0 0 2 2 2

Turn the orange and green portions clockwise twice.

0 0 0 0 0 0
0 0 0 2 2 0
0 0 0 2 2 0
0 0 0 0 0 0

Turn the purple portion clockwise twice.

0 0 0 0 0 0
0 0 2 0 0 0
0 0 2 0 0 0
0 0 2 2 2 0

Turn the aqua portion clockwise twice.

0 0 2 2 2 0
0 0 0 2 2 0
0 0 0 2 2 0
0 0 2 2 2 0

Turn the red and green portions clockwise twice.

0 0 0 0 0 0
0 0 2 0 0 0
0 0 2 0 0 0
0 0 0 0 0 0

Now this is a similar pattern as the one in my first post. You can use that method to solve it.

 
 
 
 
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