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Hello friends! As usual, I review mostly on the game play and leave the story line to everyone else. Graphics in this game are not bad, actually. Game play was good, with no problems during the demo. Colors were fairly clear and true. Not a lot of animation, but mostly stiff and deliberate moves. Voices sounded like the same two people trying to do all of them. Neither acted with any real emotion or excitement for any realism at all.
HOPs are nothing new, just interactive, with a morphing object tossed in. The scenes are somewhat cluttered, but items aren't difficult to find. Puzzles are quite simple and take no brain power to complete. However, one did take a little time. Hint system is quite helpful, but it does not transport to longer locations. This isn't a bad thing, since you spend a great deal of time between one or two locations before moving on.
Collectibles are very disappointing. All I found is a large symbol, the same as in all this dev's games. Definitely needed more in this department. I did find that if you did not find the collectible and moved to another location, you could not go back.
This story moved quite slowly and provided very little character interaction or action. There was no challenge to any part of it. I will recommend this to a real beginner, but not to a seasoned gamer. There was nothing to keep me interested or wanting more. Yes, I will recommend it, but no I will not buy it for myself. It would have to be a very lazy day for that to happen.
As always, try it for yourself and see what you think. We all have different tastes in games and you may find that this one is exactly what you are looking for. Thanks for the reviews.
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by WilJul on Apr 13, 18 9:28 PM
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I think this is one of the better games on offer recently. I enjoyed it, and I do prefer puzzles over HOPs. Some of the puzzles did offer some real challenge but most were relatively easy.
With everyone complaining about the jumping toolkit, they seem to be overlooking the fact that you have a hatchet that stays with you until almost the very end of the game!! No searching for multitudes of cutting implements!!! That to me, is worth the annoyance of the jumping toolkit (which I barely noticed)! So yay, devs, I wish more would include a toolkit!
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