dancemom1
Angelfish
Angelfish
1,198 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by dancemom1 on Mar 29, 12 7:51 PM
Well, not a bad game, but could have been much better without much effort. Graphics nice, music nice, HOGS simple, games simple, nice hint system. Had the first Shiver and really liked it. Disappointed in this one.

Devs, if you are going to have voice overs, have all of them with voice overs, not just one here and one there. Did not care for the SG. Probably pretty good, except it does not stay on the last page you visited. Extremely annoying to have to click through page after page every time you try to find something. This is the main reason I will not be purchasing this game.

Thanks for the reviews.

 

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by feenix2011 on Mar 29, 12 9:02 PM
I really loved this game. I thought the graphics were excellent. The reviews describing them as "muddy" or 'blurry" or whatever, I don't get. You could see every speck of dust! I liked the atmosphere, the music was creepy and fitted the surroundings. The HOS were easy, (thank goodness) and some of the interactive objects in them were pretty cool. You really do have to play the bonus game in the CE to get closure to this story. I don't know how you would get that in a SE. There weren't many mini-games which was a bit of a disappointment. But then again, they didn't overrun us with HOS either. By the way, I always play in "easy" mode when I first play a game, so all my reviews are based on that. And again, I was really impressed with the graphics. That manor, especially, was beautiful!!

feenix

 

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by feenix2011 on Mar 29, 12 9:06 PM
Just a follow up to my previous review-- The Strategy Guide was a waste of time, as it missed steps letting you know what to do. It was confusing (at least to me) and I had better luck with the Hint Button if I needed help. Just a warning!!

feenix

 
qpr1
Clownfish
Clownfish
733 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by qpr1 on Mar 29, 12 9:17 PM
it was just ok for me, to reiterate some other posts, it felt like i had played the same things over and over again in about 100 other games, i would buy as a sale or dd

 
puzzledone
Dolphin
Dolphin
7,182 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by puzzledone on Mar 30, 12 12:25 AM
I too was eager to play this new Shiver, totally enjoyed the first Hitchhiker. The screenshots and video looked rather drab and colorless, but I was pleased once I downloaded the trial and found colorful scenes and HOS. Opening widescreen on l7" laptop is most always a sure buy, displayed beautifully.

But the deal killer on this CE for me is the strategy guide. It isn't what I expect "integrated" to be, as most do keep the page open where you last checked it for guidance and mainly memory. I play these adv games over a period of a few days, sometimes don't get back to resume for a week or more. I expect to go back and fwd to review what I've done, check for missing inventory I may have missed. Basically just get back up to speed to play some more. If I have to page through it all to tick my memory I may as well scroll through a free walkthrough, so I'll wait and get the SE for half the price.

I needed 3 more punches to fill a card by end of March and held out on another CE I liked, lots of HOS, my favorite, not so much back and forth locations to need a SG really.

Had many of us not played every ihopa that moved, this game would be a top game as a standalone. Not more of the same. And I'm now looking for more beautiful graphics, daylight, more fun lite entertainment, maybe simpler than taxing my faulty memory. I thought I had an audio drop with only the butler having a VO, which was quite good. Had to remember to click on my dialogue to choose questions. Not even a key or escort into the manse?!? Reminded me of the English butler in Vampireville who told the guest to go to the basement to fix the boiler himself if he wanted hot water for a shower on arrival. He had to go check his email instead. But I don't think this one was meant to be funny.At least he could have given a ring of keys to explore the inherited home. In fact, the devs should give us a whole toolbox on arrival with screwdriver, glass cutter, pickaxe, crowbar, pliers, everything we need to go forth into the unknown, don't forget the picklock. We could save a lot of time digging up absurd things in silly places. Maybe just win coins in M3s to buy our gear. I'm just so tired of having to fix everything broken and finding doors locked for no reason other than some cleptomanic around swiping keys and inserting them everywhere but under the door mat or in a cookie jar...

Come on devs, imagination and creativity pays bigtime. Reruns and trite just don't do it for me anymore.

Edited on 03/30/2012 at 12:43:20 PM PST


 
Nagster
Lobster
Lobster
93 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by Nagster on Mar 30, 12 4:08 AM
If not for the CE price, it would be a definite buy. As much as I liked this game, I won't break my promise to forgo CE games.

 
marg6043
Clownfish
Clownfish
582 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by marg6043 on Mar 30, 12 5:26 AM
feenix2011 wrote:I really loved this game. I thought the graphics were excellent. The reviews describing them as "muddy" or 'blurry" or whatever, I don't get. You could see every speck of dust! I liked the atmosphere,
feenix


That is the key about this game, "Atmosphere", the game actually match the story, been the story a dark adventure with mystery the setting is not supposed to be bright and colorful but rather dark and shadowy.

Still I find it fantastic and uses the atmosphere that is right for the game.

Great observation.

 
Rainbow722
Flounder
Flounder
2,404 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by Rainbow722 on Mar 30, 12 5:39 AM
I love this game! Great graphics that suit the story and fun play.Will be buying the Mac version as soon as my check gets here on the 3rd!

Thanks Artogon and BF for a great game and a dual release!

 
Sheerija
Pufferfish
Pufferfish
1,451 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by Sheerija on Mar 30, 12 5:52 AM
The most striking thing about this game is how utterly bog-standard it it. Not one ounce of originality or creativity has gone into it. I have replayed The Vanishing Hitchhiker a couple of times, because it is really good. This one is like a cheap knock-off. It's drab and dreary. Some are saying that's in keeping with the theme, but I own games with dark and scary plots, which are not drab and dreary and it does not detract from the story at all. The graphics are average and the HOS are blurry. The SG is a waste of time as it is not bookmarked. Such a simple thing to have incorporated, but they couldn't even be bothered to do that. Someone mentioned the devs seemed to have had a staff change since Hitchhiker and that was my impression too.

The best things about it are the lovely widescreen and the ever so helpful hint button, plus the game is mechanically sound. However, the ever so helpful hint button renders the SG null and void. Actually that might be another good thing about it, since the SG was so annoying. The BC was just another flopped chapter to a bit of a flop of a game.

I did notice that a number of players have technical issues so I can only speak for myself when I say mechanically sound.

All in all, an unexciting contribution by a usually good bunch of devs. What happened guys? Out of ideas?

Edited on 03/30/2012 at 9:36:58 AM PST


 
banshee10
Clownfish
Clownfish
564 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by banshee10 on Mar 30, 12 9:47 AM
Really hard to express... I'm feeling ambivalent about this game.

Like many others, I loved Shiver: The Vanishing Hitchhiker, replayed it several times. Of course the scenery in Poltergeist feels quite familiar on sight - the same grainy look, faded colours, a bit foggy so that you constantly want to rub your eyes. I won't say I'm particularly fond of this, but it's atmospheric - in a way.

Well, it should be.

Maybe this game is my personal category "wrong time, wrong place" (I've had several trials which I wasn't enthusiastic about but had the feeling that I would start to like them on another day, f. e. Dark Dimensions, and I was right).

No/ not many puzzles or mini games, an obtrusive ghost that seems to be on a "There's no real tension here so I try to scare you"-mission. Do they try to replace an interesting storyline by cut scenes galore? Is this their understanding of a fascinating, intriguing plot?
Ok, then....


This one is a little disappointing. I'd really love to see some reviews after someone has finished it, so maybe I can find good points to change my mind. Until then....

 
Ongoldenpond
Guppy
Guppy
151 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by Ongoldenpond on Mar 30, 12 10:29 AM
Can't wait to play this one if it's anything like the first: Shiver - The Hitchhiker (one of the best games I had played in a long time). Unfortunately, I'm out of credits right now and won't have enough punches purchasing this one to get a free game. Oh well, will only have to wait two more days until April 1.

 
sfcali
Guppy
Guppy
128 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by sfcali on Mar 30, 12 1:48 PM
I'll start with this: I am not a horror fan. But, I love a good story, nice graphics, and well-made adventure games so I took a chance on this one. I could tell from first glance that Shiver is a high quality production, so, without a demo, I bought it. I'm glad I did.

I played nonstop well past midnight which just made it all the more spooky... the atmosphere of Shiver really did leave me shivering. Even though I could accurately solve the mystery from the moment the game started, I was still interested in the story... there was a big enough thread of originality in the story to overcome an otherwise cliche' plot. I really wanted to know the ending of this ghostly love story, so that kept me playing.

I'm not a big fan of the traditional hidden object searches, but I was happy that the design and aesthetics were so well done. Plus, on casual mode, there's no penalty for miss-clicks and I admit to randomly clicking around the scene. It didn't matter, I wanted to look at every object anyhow since everything was so interesting to look at. Another plus is you only visited a H.O.S. once...and the balance between hidden object scenes and puzzles was fairly even.

The puzzles in Shiver were very nice. Challenging enough to be fun but not so much that it was frustrating (good thing, too, because there's no skip button). Nothing too repetitive and a few were rather original. I especially liked the Ship Map/Directional Arrows minigame and the family tree logic puzzle.

Quite a bit of the game play was just adventuring, exploring each scene, completing tasks, and putting things together so you can move on -- which is my favorite type of game. Another thing I liked was how you interact with the butler and a few other characters--you have several options of how to respond to them.

I'm glad I got the C.E. because the standard ending left A LOT of unanswered questions. I think those who play the S.E. are going to be very disappointed in their ending.

If you're looking for entertainment, being immersed in a story, and an overall high quality game, Shiver has it all.


 
iamlindy
Guppy
Guppy
101 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by iamlindy on Mar 30, 12 2:32 PM
So far so, so good! Love the idea that this game will take me ages to play so it's a good deal. I am a fan of these devs too. I haven't come across too many puzzles yet but hope there are more coming along later in the game. The strategy guide is not that great. I like it to stay open to the last page I looked at so I don't have to paw through the entire book each and every time. But the hint system is REALLY good. I love going all over the place to find things, use them and then having to come back later to do something else. I also like it when inventory items are used more than once. Just seems like the thought went into the game if they realize you had some matches and might need them again. For me there is no down side to this game. Good story, and some funny comments to read. I never play with sound so I can't comment on that. Finding things is not easy and not hard, just about right for me. There seeems to be a challenge to this game in that there are so many places to go and so many things to do. I will very likely buy this. I am being very picky about the games I buy so this one for me is very good indeed. Thanks!

 

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by angelofmusic62 on Mar 30, 12 4:41 PM
There are a lot of positives to the game. I like to have a choice of 3 modes of play. The hint system is excellent, and you probably won't need the SG. There are a few scares along the way. The negatives are a map that is pretty much useless. All the rooms in the mansion tend to look alike. I would have liked a better map, or at least label the rooms as you enter them so you can keep track of where you need to go. Graphics weren't that good. I thought when I entered the mansion things would get a bit brighter or more colorful. Overall, not a bad game, but I was kind of bored. Maybe I'll try again when it comes out in SE. No buy... yet.

 
aperry423
Seahorse
Seahorse
29 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by aperry423 on Mar 30, 12 7:14 PM
I enjoyed the demo. This is just the kind of game I usually play. It reminds me of a cross between "Fear for Sale: The Secret of McInroy Manor," and "The Stroke of Midnight." The storyline is closely related to these two games, too.

 
bluesinew
Minnow
Minnow
231 Posts

Great Game! second thoughts

[Post New]by bluesinew on Mar 31, 12 5:06 AM
bluesinew wrote:Beautiful game, runs smoothly, nice story, hidden objects scenes are meaningful and not laborious.... a purchase for me.


I should of waited with my rave review until I finished the game. There is a glitch in the game with the tongs .. so I cannot continue...unless the patch comes out soon I will be asking for a refund...a great disappointment.

 
CoolGrammy1
Minnow
Minnow
257 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by CoolGrammy1 on Mar 31, 12 6:26 AM
I enjoyed the game overall. The SG goes back to the beginning every time and I know that this can be fixed by the developers if they wanted to. I didn't have to use it much and have to say that I may wait for the SE on this one. I don't use the wallpapers and other "bonus content" and the bonus games sometimes are just an afterthought so it does not always make sense to pay the price of the CE. Maybe if someone posts that the bonus content is a MUST HAVE then I would get the CE.

 
sherisgirl
Minnow
Minnow
229 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by sherisgirl on Mar 31, 12 11:54 AM
I played the demo and needed 3 more punches havent brought much this month, so decided to buy this, and must admit yes played it before in various games, but I enjoyed it I like the old fashioned games thought the Butler could have had a better English accent though.




 
sherisgirl
Minnow
Minnow
229 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by sherisgirl on Mar 31, 12 11:55 AM
I played the demo and needed 3 more punches havent brought much this month, so decided to buy this, and must admit yes played it before in various games, but I enjoyed it I like the old fashioned games thought the Butler could have had a better English accent though.




 
Carole22759
Minnow
Minnow
288 Posts

Re:Reviews for Shiver: Poltergeist Collector's Edition

[Post New]by Carole22759 on Mar 31, 12 7:20 PM
Had a blast playing this game! Lots of fun, beautiful graphics, REAL widescreen, fine music throughout, good story, had to use my noggin to figure out what to do/where to go next, overall fun game to play with visually stunning cut-scenes and graphics.
Well done developers!

 
 
 
 
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