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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by ousha on Oct 5, 09 4:29 AM
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its really very nice game i played it till the end i used the walkthrough sometimes but the rest was ok .
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Just finisgame and it was really good! Not the best HOG ive played but fun all the same. The possitives are the gameplay, it was easy to get used to and i rarely needed the walkthrough or any help. The downside was the annoying fairy, her voice was often annoying. The story was good though very much aimed at the younger game players.
Recommend it
Now to find another one lol.
Roxy x
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by bj69 on Oct 7, 09 6:19 AM
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Elkestra wrote:Well I've just played through from start to finish. Two excellent IHOGs in two days.
For the most part, it's an excellent selection of Hidden Object scenes and puzzles - even one or two puzzle types I haven't seen before (or new variations on an old classic). Most of the items are easy to find, once you get into the flow of the game, and some of the puzzles are challenging without being 'difficult'.
Hints recharge very quickly, the few times I used them - and I usually kicked myself for not seeing the item once it was shown. On the flip side, if you are stumped on what to do next, the hints aren't always very helpful. That said, the map is a nice idea, as is the option to 'fast-travel' to the mirror room when you have all the pieces, and then return to where you were. The other thing I noticed is that it doesn't keep track of what you've seen already - for example, the fairy told me an urn would be good to put fireflies into... when I hadn't even seen any fireflies yet. I did like the way sometimes you didn't know what to be looking for in a scene until you'd discovered more information (although in one scene, it wasn't obvious how to get the ingredient list).
The music seemed to be in keeping with the theme, and although some people didn't like the fairy's voice, I thought she was cute - especially the 'Yaaaaaaaay!' that she occasionally says when you cleanse a room. On the other hand, the ghost sound effects got on my nerves in a few rooms - though you banish them soon enough, having them continually moan as you are collecting potion ingredients in a hidden object scene can be annoying.
I should warn everyone that the last two puzzles are slightly different. The penultimate puzzle has an arcade element (marble-popper variation - and new marbles are added over time). The final one is a kind of 'Hidden Object Battle', where you are trying to find your own list of items in the scene, while the witch is trying to gather her own. It wasn't 'difficult', but it was a bit of a sudden change of play-style.
Oh, and last but not least, I wish they'd passed the text to a proof-reader. Apparently the Princess is heir to the 'thrown'.
Anyway, well worth my credit. I haven't yet tested it for replayability, but the Hidden Object scenes seem to have extra items in them as well, so it's possible the search lists will vary slightly on replay (if not a huge amount of change).
Anyway, just my hap'orth,
Elkestra
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by bj69 on Oct 7, 09 6:21 AM
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where can i find the last two marbles and the red key. I have found the the blue one. please help.
thank
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cesse47 wrote:I did enjoy this game for most of the reasons already stated. Now, I've got to make a decision which of 3 games to purchase with the one lonely credit I have remaining. lol
I bought another credit for this game!
Two months later-I played it & then went back after my brain thawed out from other games & played it again--usually MUTE sounds & listen to radio while playing-was not too hard, required some thinking on my part & then TODAY (10/7/09) I found the walkthrough ROFL
Hubby thoughly enjoyed it & used the walkthough ALOT
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by tactha on Oct 9, 09 12:14 PM
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I shot the fairy during the demo, so that was it for me. Beyond irritating.
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by sanpry on Oct 10, 09 8:42 PM
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Elkestra wrote:The important thing to remember is that the marble-puzzle door is the last lock you'll open, so you can basically ignore it (the required marbles will come to you as a side-effect of removing the curses and solving other rooms/mirrors).
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by sanpry on Oct 10, 09 8:44 PM
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thank,you, been stuck on marbles for hours, going marbles, and no metoin of marbles in blog? i think,
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by megl on Oct 11, 09 5:23 PM
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I'm on Princess Isabella for Mac - is this the right string?
In the cellar under the cask, it tells me to pick up something, but there's nothing there to pick up. Also, the chandeliers in the kitchen used to say to look closely, but I can't look closely at them, and when I tried some powers, they stopped saying to look closely. I don't have any pieces that open any doors at this point, so I'm completely stuck. I really liked the game so far, but I can't go any further.
Help.
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crazycatjag wrote:Very good game. The fariy is annoying at times. But all in all good. When do you know when to get the last 2 marbles? Is there a walkthrough?
The king gives you the yellow marble when you free him from the mirror. I think the blue marble is in the dress in the dressing room, but I can't get it out. Does anybody know how to get it out?
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