Need riddle help

[Post New]by Stevieboysgirl on Nov 22, 12 10:26 AM
There is no page in my journal that shows the code for each symbol in each of the 5 tombs/caves. There is a page that shows common celtic words but no page (as is shown in the walkthrough) with a list showing a letter for each symbol). Also how do you enter the alpha letter as nothing happens when I click on a symbol in the first tomb. Since some of the symbols are frayed out, I assume those letters are not used? HELP!

 

Re:Need riddle help

[Post New]by ancientjim on Nov 30, 12 2:12 PM
Until you get into the briefcase, you will not have the rosetta sone - like list. Until you have the translations, the stones do not move.

 
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General Tips

[Post New]by vianovaus on May 29, 13 10:19 AM
Hints- Hints will recharge after a short amount of time, and are unlimited. However, hints can only be used in actual hidden object scenes. If you need help on the game itself, it's best to refer to your Notebook.

The Notebook- This will keep track of your progress and your finds. Valuable clues and bits of information will also be stored here, so if you're stuck, this is a great place to look.

Puzzles- Every puzzle can be skipped with no penalty. The only exception is the final "Relic Puzzle", which cannot.

The Crime Computer- Here you can use and view Tapes that you've picked up throughout the game. They'll tell you the story first-hand, and may also provide valuable help in another way... Tapes may be reviewed anytime, and may not be found in numerical order when playing.

Inventory Items- These are bolded throughout the guide to make them easier to find. When an item is no longer useful, it will automatically be discarded.

Clicking Penalties- If you click too often or too fast in a particular area, you will temporarily freeze, and the mouse will become sluggish and slippery for a short period of time.
Gameplay- The gameplay of Mystery Case Files: Dire Grove is non-linear, meaning that many things can be done in various orders. This guide has been organized to reflect the most efficient line of gameplay.

 
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Chapter 1: Welcome to Dire Grove

[Post New]by vianovaus on May 29, 13 10:20 AM
Chapter 1: Welcome to Dire Grove

Outside

Proceed forward up the road from where you car has broken down, and towards the vehicle in the distance.

Enter the car sitting in the road. Notice the license plate "JXH2M6".

Inside the Car

Inside the car, pick up the note to read a haunting scribble. Pick up the Video Camera to discover an eerie tape, which you can view on your Crime Computer (located in the lower right-hand corner of the screen). Click on the Crime Computer to open a new window, and drag the Video Camera from your inventory onto the computer screen to view the tape. You can exit when finished.

Once you've done these things (circled in green), click on the Glovebox, which is also circled in green below.

Find the combination to the Glovebox to open it. M6 is scratched on it at the end. Don't be misled thinking the solution is located on the optional nearby Radio, which also has an "M6": the solution is the car's license plate number: JXH2(M6).

Click the Trunk Key inside the Glovebox to add it to your inventory, then exit the car.

Outside

Outside of the car, click on the trunk. Use the Trunk Key on the trunk lock to open it.

Click on the sparkling inside of the trunk to enter a hidden object area.

Hidden Object Area: Trunk

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Carjack will be added to your inventory.

Outside

Outside the car again, take the path to the left past the "Closed" sign. Follow the footprints forward through the woods until you see the Dire Grove Hotel.
Pick up the Tape sitting in the snow on the left. Play it on your Crime Computer now or save it for later: your choice.

Proceed forward to the entrance of the Hotel.
You can click on the items circled in green for a closer look: one is an I.D. card that belongs to the girl you saw in the tape, and the other is a barometer. The barometer is useless for now, but you'll be returning here later.

Enter the Dire Grove Hotel.

 
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Chapter 2: Dire Grove Hotel

[Post New]by vianovaus on May 29, 13 10:22 AM
Chapter 2: Dire Grove Hotel

Lobby

Upon entering the Hotel, you'll immediately notice the sparkles surrounding the check-in desk. Click on that area to enter a hidden object area.

Hidden Object Area: Check-in Desk

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Room Key will be added to your inventory.

Lobby

It's optional that you can check out the Guest Book at the check-in desk or pamphlets located on the left of the room, but it's not mandatory.
Proceed through the hallway to the left of the desk. You can choose to go left or right: it really doesn't matter since it's all one room, so we'll go left first for the sake of the guide.

Main Room (Left)

Circled in green below, there are two items in particular you can view up-close. One is a newspaper clipping talking about an old relic, and the other is a computer that shows strange images.

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Click on the sparkling area on the left over the backpack on the left to enter a hidden object area.

Hidden Object Area: Main Room

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Hammer will be added to your inventory.

Main Room (Right)

There's nothing to actually pick up in the right part of the Main Room, but there are objects that can be viewed for closer inspection, which are circled below.

One object is simply a book on mysteries of the ancient celts. The other is a note that drops useful hints you'll need for later in the game.
Proceed up the stairs.

Upstairs

Click on the sparkling area above the table between the two doors to enter a hidden object area.

Hidden Object Area: Upstairs Table

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Snow Shovel will be added to your inventory.

Upstairs

Once the hidden object area is complete, proceed to the right to enter the Hallway.

Hallway

To the right, outside the door with the ship's wheel on it, is a Tape. Click on it to add it to your inventory.

Click on the door of the room to the left with the meal tray sitting outside: it's not locked. Enter.

Romantic Room

The bed in the far back of the room is sparkling. Click on it to enter a hidden object area.

Hidden Object Area: Romantic Room

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Mattress will be added to your inventory.

Hallway

Use the Room Key from your inventory on the door with the ship's wheel on it located on the right, outside the Romantic Room. Enter the Nautical Room.

Nautical Room

Pick up the Tape lying on the floor under the bed, then click on the Chest at the foot of the bed.

On the Chest is a puzzle rotation wheel. Click on each ring to rotate the letters. The goal is to spell a word on each of the four sections of the puzzle. If a word appears spelled backwards/upside-down, rotate each ring once to right the words. Solutions are random, but here are a few possibilities:

FOLLOW, RIPPED, DENTED, PARROT

ADORES, GREASY, FOLLOW, LADDER

ADORES, FOLLOW, MORGUE, PROVEN

PROVEN, HINTED, FEVERS, PARROT

The puzzle may be skipped.

Your reward for completing the puzzle is a directions sheet for getting the generator back up and running.

Return back to the Lobby.

Lobby

Click on the sparkling area over the check-in desk to once again enter a hidden object area.

Hidden Object Area: Check-in Desk

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Nails will be added to your inventory.
Exit the Dire Grove Hotel and go back outside.

Outside

Exit back from the hotel until you can see the fountain on the left. From that view, proceed right.
There's a tree here with a piece of paper caught in the branches, but we'll have to return here later. Proceed left around back to the generator.

Use the Snow Shovel on the base of the Fountain until you reveal the Garage Opener. Click it to add it to your inventory.

Go back to the previous area with the tree, then proceed forward towards the Garage.
Use the Garage Opener on the Garage to open it, and proceed inside.

Garage

Inside the Garage, click on the sparkling area to enter a hidden object area.

Hidden Object Area: Garage

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Sledgehammer will be added to your inventory.

Garage

Upon completing the hidden object area, knock down the Valve hanging on the rafter and circled in green. To do this, click on the area of the green X on the hook to have it swing up and knock it down. Click on the knocked down Valve to add it to your inventory.

 
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Chapter 3: Accessing the Manager's Office

[Post New]by vianovaus on May 29, 13 10:25 AM
Chapter 3: Accessing the Manager's Office

Stairway

Enter the Hotel again and proceed up the stairs. This time, instead of proceeding into the Hallway, enter the Bathroom on the left.

Bathroom

Use the Sledgehammer on the cracked portion of the floor to break it open and create an opening to the Manager's Office.

Once the hole has been made, water will burst from one of the pipes. Time to find a way to stop the water flow. Proceed back to the Garage outside.

Garage

Click on the sparkling area inside the Garage to enter another hidden object area.

Hidden Object Area: Garage

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Crowbar will be added to your inventory.
Proceed back outside.

Outside

Outside the Garage, click on the steel cover on the ground for a closer look.

Use the Crowbar on the steel cover to move it aside, then use the Valve on the pipes to shut the water off.

Now that the water's turned off, proceed back to the Bathroom inside the Hotel.

Bathroom

The water's shut off. Use the Mattress on the gap in the floor and click it a few times until it falls through, then proceed down through the hole into the Manager's Office.

Manager's Office

Inside the Manager's Office, click on the sparkling area over the desk to enter a hidden object area.

Hidden Object Area: Manager's Office

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Iron Key will be added to your inventory.
There's nothing more to do in the Manager's Office at this time. Exit and proceed to the Main Room (left).

Main Room (Left)

Click on the sparkling area next to the fireplace to enter a hidden object area.

Hidden Object Area: Main Room (Left)

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Phone Charger will be added to your inventory.
Proceed upstairs to the Romantic Room.

Romantic Room

Click on the bed at the far end of the room to enter another hidden object area.

Hidden Object Area: Romantic Room

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Saw will be added to your inventory.
Now that you've completed this area, proceed back outside, to outside the Garage

Outside

Standing outside the Garage again, proceed forward into the distance, to the left of the Garage.
There's nothing to do in the next screen/wooded area except to examine a few things at your leisure. Be sure to pick up the Tape lying in the snow, shown and circled below before proceeding forward again.

Now outside the Boathouse, use the Iron Key from your inventory on the lock to open the Boathouse and proceed inside.

 
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Chapter 4: He's the Fisherman

[Post New]by vianovaus on May 29, 13 10:32 AM
Chapter 4: He's the Fisherman

Boathouse

Click on the area sparkling on the right to enter a hidden object area.

Hidden Object Area: Boathouse

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Small Board will be added to your inventory.
Exit the Boathouse and proceed back to the Tree outside the Hotel.

Outside

Use the Small Board, Nails, and Hammer on the tree in that order, then proceed up the steps.

Up in the tree now but still unable to reach the scrap of paper, use the Saw on the branch on the right until it falls.

Proceed back down the tree and pick up the Paper Scrap on the ground to add it to your inventory.

Enter the Hotel again and proceed to the Manager's Office.

Manager's Office

Click on the sparkling area over the desk to enter another hidden object area.

Hidden Object Area: Manager's Office

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Lighter will be added to your inventory.
Proceed up the stairs to the Hallway

Hallway

Continue further down the Hallway until you encounter the end where two chairs sit near a window. Enter the open door on the left to enter the Library.

Library

On the left is a bookcase with optional extra reading material, but it's not mandatory. Instead click on the picture frame straight ahead.

In the close-up, use the Paper Scrap on the paper piece in the frame to piece together a combination. These combinations are random, so you may get a different number than the one in the screenshot.

Exit the library and proceed back down to the Manager's Office.

Manager's Office

In the office, click on the painting on the back wall to knock it down and reveal a safe. Click on the safe for a closer view.

Input the combination on the piece of paper to open the safe.
Once the safe is open, click on the Key to add it to your inventory.

Now go back outside and enter the Garage.

Garage

Click on the toolbox on the shelf on the back wall to enter a close-up.

Use the Key from your inventory on the toolbox and pick up the Wire Cutters inside to add them to your inventory.

Exit the Garage and go back inside the Hotel, up to the Nautical Room

Nautical Room

Click on the power outlet underneath the painting straight in front of you, above the bookshelf for a close-up.
Use the Phone Charger on the outlet.

Exit the close-up and click on the oars hanging over the bed for a close-up.
Use the Wire Cutters on the rope to cut it, and add the Oars to your inventory.

Exit the Nautical Room and go back outside, heading down to the Boathouse.

Boathouse

Click on the sparkling area on the right to enter a hidden object area.

Hidden Object Area: Boathouse

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Urn will be added to your inventory.

Boathouse

Use the Oars on the boat and exit through the doors out onto the lake.

Frozen Lake

Pick up the Room Key sitting on the ice to the left of the boat, then continue to the fishing shack.

Fishing Shack

Click on the closed door to open it and discover one of the students inside. Click on the relic in his lap to enter a puzzle area.
Move the pieces on the relic so that they are in their proper positions. The solution is shown below:

Once you've completed the puzzle, pick up the Fisherman's Relic that appears.

The student will briefly awaken and chant "I am the Fisherman".

 
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Chapter 5: Going Into Town

[Post New]by vianovaus on May 29, 13 10:34 AM
Chapter 5: Going Into Town

Hallway

Backtrack to the Dire Grove Hotel and up to the second floor hallway. Proceed to the end of the hallway.
Use the Room Key from your inventory on the locked door on the right to unlock it and enter the room.

Alison's Room

The room you enter was the hotel room for the main student, Alison Sterling. Her suitcase is sitting on the bed, but you can't open it just yet.

On the floor circled in green above is another Tape, as well as an interesting note.
There's nothing more to do here in the meantime, so exit out the window.

Graveyard Entrance

There's a dumpster to the right here that's sparkling: click on it to enter a hidden object area.

Hidden Object Area: Dumpster

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Rope will be added to your inventory.
Return back inside the Dire Grove Hotel via the makeshift sheet rope hanging from Alison's room window, then backtrack outside to the front of the Hotel, to where you can see the fountain.

Outside

Proceed forward/left, past the fountain in front of the Hotel. You'll arrive at an old covered bridge. Continue forward.

Crumbling Bridge

Use the Rope from your inventory on the support beam hanging over the gap to continue forward to the other side.

Crossroads

You'll come to a crossroads intersection, but you can't proceed left due to a renegade power line shortage. There's another Tape lying in the snow you can click to pick up. Continue forward towards the town center.

Town Center

There's a statue immediately in front of you. You can opt to read the plaque, but the statue itself holds no significance. Continue forward towards the shop.
Now closer to the shop and with the statue no longer in the screen, enter it. There's a vending machine outside, but that's not for until later.

Ye Ole Mill Grocery

Lying on the floor when you enter, you'll notice another Tape to pick up. Once you've done that, you'll notice a sparkling area on the left. Click on it to enter a hidden object area.

Hidden Object Area: Grocery Stock

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Ice Pick will be added to your inventory.
Continue forward towards the back of the shop to the next area.

Store Rear

This room's privy to more than one secret. If you click on the rug in the middle of the floor, a secret hatch will be revealed, but you can't open it right now.
There's also a microwave in this room, but you won't be needing it just yet.
Click on the cabinet under the microwave on the right to open it and take a closer look. Click on the Axe inside to add it to your inventory.

On the left is a file cabinet. Click on the drawer circled to reveal an interesting diary entry left by the tender.
Continue through the doorway in the top right corner of the room.

Store Basement

Down here you'll notice several holes, as well as a sparkling area over a large freezer. Click on it to enter another hidden object area.

Hidden Object Area: Freezer

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Frozen Meat will be added to your inventory.

Store Basement

Click on the bar grate straight ahead for a closer view.
There's snowshoes behind the bars. Use the Carjack on the bars to lift them, clicking on the jack multiple times, then click on the Snowshoes to add them to your inventory.

Proceed back up the stairs to the rear of the store.

Store Rear

Click on the microwave on the right for a closer view. Use the Frozen Meat from your inventory on the microwave to place it inside, then click on the door to close it.
Press the green button to start the microwave. Once done, click on the door to open it and click on the Thawed Meat to add it to your inventory.

 
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Chapter 6: She's the Hunter

[Post New]by vianovaus on May 29, 13 10:37 AM
Chapter 6: She's the Hunter

Outside

Exit the Town Center and backtrack all the way to the wooded entrance to the Dire Grove Hotel (area between the Hotel and the Car).
Use the Axe on the logs to chop them into firewood, then click on the pieces of Wood to add them to your inventory.

Now enter and go through the hotel, up to Alison's Room, and exit out the window.

Graveyard Entrance

Click on the sparkling dumpster to enter another hidden object area again.

Hidden Object Area: Dumpster

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Lock De-icer will be added to your inventory.
Continue through the gate and through the graveyard to a split road with a tree in the middle.

Tree-split Crossroads

If you try to continue down either the left or right path, a hungry wolf will threaten you.
Use the Thawed Meat from your inventory on the wolf hiding in the tree to calm him down and gain access to the roads.

Once the wolf has calmed down, proceed down the road on the left.

Riverbank

There's really only one thing to do here, though you can observe a few things in this area.
Click on the area circled in green below to zoom in on the ice.

Use the Ice Pick from your inventory on the ice to crack it. Keep clicking and using it to break the ice away and reveal a Feather. Click on it to add it to your inventory.

Proceed back to the crossroads with the tree, and this time take the path on the right.

Outside the Hunting Lodge

Click on the Tape lying in the snow to pick it up, then click on the lodge itself to enter.

Hunting Lodge

Click on the sparkling area over the fireplace to enter a hidden object area.

Hidden Object Area: Hunting Lodge

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Bolt Cutters will be added to your inventory.

Hunting Lodge

Click on the door on the far right side of the screen for a close-up view.

Use the Ice Pick on the frozen knob to chip the ice away, then enter the room.
Click on the girl sitting in the bathtub for a closer view, then click on the relic sitting on her chest to enter a puzzle.
The goal of this puzzle is to align all the tokens on the relic so that they sit next to their symbol carved on the inside of the wheel. The easiest way to solve this puzzle is to align each symbol one after the other, then rotate them around the wheel to their correct positions. The solution is shown below.

Solving the puzzle will reveal the Hunter's Relic. Click on it to pick it up and add it to your inventory.

Collecting the relic will cause the girl to briefly awaken and chant "I am the Hunter".

 
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Chapter 7: He's the Blacksmith

[Post New]by vianovaus on May 29, 13 10:38 AM
Chapter 7: He's the Blacksmith

Town Center

Exit the hunting lodge and proceed all the way back through the graveyard and hotel, back outside past the fountain, and over the old bridge back into the town center.
When you're standing in front of the statue, this time turn to the left to see the Dire Grove Historical Heritage Museum. Click on the door for a closer look.

Use the Bolt Cutters on the padlock and chain keeping the door shut to open it. Proceed inside the Museum.

Museum Main Room

Upon entering the Main Room, there's several things you can do, but first pick up the Tape nearby.

Proceed forward so that you're looking at two dark display windows with a Fire Extinguisher in between them. You can click on the buttons beneath the display windows to see inside, but it's nothing mandatory. Click on the extinguisher for a closer view.

Use the Hammer on the glass to break it, then click on the Fire Extinguisher to add it to your inventory. There's nothing more to do in this area, but take note of the faint carving "3 Coins" scratched into the display wood.
Exit the display case area back to the main area of the room.
Go to the left and enter the gift shop.

Gift Shop

Circled in green below, there's a book you can click on in the gift shop that will allow insight into the Legend of Dire Grove.

Click on the sparkling area over the register to enter a hidden object area.

Hidden Object Area: Gift Shop

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Coin will be added to your inventory.
Exit the Gift Shop and go back to the main museum room area.

Museum Main Room

Proceed forward until you're standing in front of the staircase.

Museum Staircase

There's actually a few things you can do here, and you can do them in different orders, but for the sake of simplicity and the guide, we'll save the locked room on the right for last. In the meantime, you can look at the display case on the left and notice the Relic inside has been stolen.

Proceed up the stairs to the second floor.

Museum Second Floor

Click on the sparkling area over the armor display case to enter a hidden object area.

Hidden Object Area: Second Floor Hall

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Ice Scraper will be added to your inventory.
Proceed down the hall to the room at the far end.

Museum Office

Again there are a few things to do in this room. Circled on the desk is a letter you may find interesting, and on the circled area of the floor you'll find a mysterious picture note: a clue for a later side-quest (Note: This is exclusively for the special edition/extended version of the game and will not be added to your notebook. See the bonus sections of this guide for more information on it.).

Click on the sparkling area over the shelves on the right to enter a hidden object area.

Hidden Object Area: Museum Office

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Film Reel will be added to your inventory.

Museum Office

Once you've completed the hidden object area, proceed outside via the open window on the left side of the screen.

Window Ledge

The ledge is slippery: use the Ice Scraper to clear a path to the electrical box, circled and shown below:

Click on the electrical box for a closer view, and then click it again to open it.
Rearrange the various tiles so that the electricity is shut off and they all correspond and match with each other. The solution is shown below:

Now you can finally get past that renegade power line at the crossroads before the town! Go back through the window and back inside the museum to the second floor hallway.

Museum Second Floor

Click on the sparkling area over the armor case to enter another hidden object area again.

Hidden Object Area: Second Floor Hall

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Metal Tongs will be added to your inventory.
Go down the stairs to the Museum Staircase.

Museum Staircase

Now it's time to visit the mysterious locked room on the right. Click on the puzzle pad circled below to enter a puzzle that will unlock the door.

The goal of this puzzle is to start at "A" and get to "Z". You have to click on the next letter alphabetically otherwise you will have to start over. You can only click on letters that follow the illuminated path outlines. The solution of which letters to click is shown below. All letters to be clicked are illuminated.

Completing the puzzle successfully will allow you to gain access to the Blacksmith room.

Blacksmith Room

There are many things you can look at in this room, but only a few things you can do. First, pick up the Tape lying on the floor.

Next, click on the student for a close-up view.
Click on the relic on the student's chest to enter a puzzle. The goal is to move all the tiles around so that they're in their correct position. The stone tiles cannot be moved and act as barriers. When a tile is placed in the correct position, the symbol will glow. It's not persé a difficult puzzle, but it will require a little patience. The solution is shown below:

Once you've successfully completed the puzzle, pick up the Blacksmith's Relic to add it to your inventory.

After you've collected the relic, the student will briefly awaken and chant "I am the Blacksmith"

 
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Chapter 8: She's the Farmer

[Post New]by vianovaus on May 29, 13 10:40 AM
Chapter 8: She's the Farmer

Since we deactivated the power lines earlier, now we can access the left road at the crossroads. Proceed down the "Ruins" path.

Farmstead Path

Though there's nothing to do here, make sure you pick up the Tape lying in the snow, shown and circled below, before headed further up the road.

Barn

There's nothing to do in the immediate barn area when you first reach it, so keep going forward until you reach the cottage.

Cottage

There's a lawnmower outside with a useful item attached, but we're not quite ready for that yet. Instead, enter the house.
The whole inside of the house is crumbling. Click on the sparkling area on the right to enter a hidden object area.

Hidden Object Area: Cottage

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Silver Key will be added to your inventory.
Exit the Cottage and go back to the barn.

Barn

Click on the barn door for a close-up.
Use the Lock De-icer on the lock, then the Silver Key to open the door and go inside.

Inside the barn, climb up the ladder to the loft. Once in the loft, click on the sparkling area to enter a hidden object area.

Hidden Object Area: Barn Loft

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Fallen Beam will be added to your inventory.

Barn

Go back down the ladder from the loft.
Return to the cottage.

Cottage

Enter the cottage and click on the reappeared sparkling area to enter a hidden object area again.

Hidden Object Area: Cottage

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Coin (2) will be added to your inventory.

Cottage

Use the Fallen Beam from your inventory on the large gap in the middle of the room. This will give you access to the far doorway. Once the beam has been placed, proceed into the next room.

In the next room, pick up the Tape lying on the floor first of all. Next, click on the drawer on the right side of the room, which is also circled to reveal the Wrench. Click it to add it to your inventory.

Click on the snow blockage at the far end of the room. You'd be able to access the second floor if only you had a ladder. Go back to the Barn.

Barn

Click on the Ladder to add it to your inventory and return to the back room of the cottage.

Cottage

Use the Ladder from your inventory on the area marked with a large "X" in the screenshot. Proceed up to the attic.
Click on Alice, who's hanging from the ceiling for a close-up. Click on the relic on her chest to enter a mini-game.
Click on the pieces of the puzzle to move them into their proper position: pieces will not move outside of their designated rings. The solution appears as follows:

Successfully completing the puzzle will reveal the Farmer's Relic. Click on it to add it to your inventory.

Alice will briefly awaken, chanting "I am the Farmer".

 
vianovaus
Angelfish
Angelfish
1,134 Posts

Chapter 9: Restore Power to the Hotel

[Post New]by vianovaus on May 29, 13 10:41 AM
Chapter 9: Restore Power to the Hotel

Cottage

Exit the cottage, then click on the lawnmower outside, sitting just to the left of it, for a closer view.
Use the Wrench on the Spark Plug to loosen it and add it to your inventory.

Now back track all the way back to the Dire Grove Hotel. Go around back to access the generator (take a left at the Tree, and when the Garage is in view).

Outside

Click on the generator for a close-up view.

Do the following things in the following order to get power running again. Refer to the screenshot above for reference:

1.Insert the Spark Plug from your inventory.

2.Toggle the power switch so that the end closest to you is lowered.

3.Set the selector toggle into the "up" position.

4.Press the primer button 4x

5.Pull the throttle lever 2x

6.Pull the ignition cord 3x

This should get the power back up and running. If not, review the directions and try again. The original instruction sheet is shown here, and can also be reviewed in your notebook.

Once the power is restored, you'll be able to access the basement via the manager's office. But before we do that, we'll need to do a little errand-running. Enter the hotel and proceed up to Alice's room. From there, exit through the window and enter the graveyard.

Graveyard

Click on the bars on the right for a closer view: you'll notice a coin just out of reach.

Use the Metal Tongs on the Coin (3) to pick it up and add it to your inventory.
Proceed through the graveyard to the tree where the wolf was, and take the right path to the hunting lodge and enter.

Hunting Lodge

Click on the sparkling area over the fireplace to enter a hidden object area.

Hidden Object Area: Hunting Lodge

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Potato Chips will be added to your inventory.
Exit the hunting lodge and backtrack back through the graveyard, through the hotel, across the crumbling bridge, and back to the town center.

Town Center

Proceed towards the Grocery Store.
Click on the vending machine outside the store for a closer view.
Use the Coins x3 on the vending machine (upper right-hand corner), then click on the knob circled below to add the Seeds to your inventory.

Exit the close-up and enter the grocery store.

Ye Ole Mill Grocery

Click on the sparkling area over the grocery shelves to enter a hidden object area.

Hidden Object Area: Grocery Store

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Kerosene will be added to your inventory.
Continue towards the back of the store and enter the cellar.

Cellar

Click on the sparkling area over the freezer on the right to enter another hidden object area.

Hidden Object Area: Freezer

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Über Glue will be added to your inventory.
Return to the hunting lodge via the graveyard and the hotel.

Hunting Lodge

Click on the lantern on the table for a closer view.

Use the Kerosene on the Lantern to fill it and add it to your inventory.
Backtrack across the crumbling bridge, down the "Ruins" path, past the farm and to the cottage.

Cottage

Enter the cottage, walking across the beam and into the back room.
Click on the gap in the boards, circled in green in the picture below, for a closer view.

Use the Lantern on the black space below the floorboards to reveal the Cell Phone. Click on it to add it to your inventory.
Backtrack to the Hotel and enter it.

Manager's Office

Now since the lights are on, you can enter the basement.

Basement

Click on the sparkling bottles on the shelves on the left for a closer view. Click on the Salt to add it to your inventory.
Click on the green hose for a closer view. Use the Wire Cutters on the hose to obtain Piece of Hose for your inventory.

Click on the acetylene torch under the shelves on the left for a closer view.
Use the Über Glue on the hole in the hose, then use the Piece of Hose from your inventory on the super-glued area to repair it. Click on the Acetylene Torch to add it to your inventory.

 
vianovaus
Angelfish
Angelfish
1,134 Posts

Chapter 10: Accessing the Ruins

[Post New]by vianovaus on May 29, 13 10:43 AM
Chapter 10: Accessing the Ruins

Exit the basement and enter the hotel's main room (left).

Main Room (Left)

Click on the Fireplace for a closer view.

Use the Wood and the Lighter on the fireplace to make a fire. Use the Fire Extinguisher on the fire to turn it to ashes.

Use the Urn on the fireplace to add the Ashes to your inventory.
Proceed up the stairs to the Nautical Room

Nautical Room

Click on the outlet/Phonecharger that you plugged into the wall earlier in the game for a close-up.
Use the Cell Phone on the charger.

Click on the Cell Phone to check the screen. A lock puzzle will appear.
Move all the orange tiles to the bottom part of the screen and all the blue tiles to the top. You only have one space to work with. You can click a tile to move it one square, or you can click a tile behind a tile that borders the open square to have it leap-frog over. The solution is shown below:

Upon completing the puzzle, a message and the phone number of Alison will appear on the screen. Remember the last four digits. The digits are randomized according to the game. If you've been watching the Tapes you collect, you'll know the combination to Alison's suitcase consists of the last 4 digits of her phone number.
Leave the Nautical Room and proceed down the hall to Alison's Room

Alison's Room

Click on the suitcase lying on the bed for a closer view.

Input the randomized 4 digit combination to open the suitcase.
Once the suitcase is open, click on it again to have a closer look. There's nothing inside of interest, except a small piece of paper deciphering runes. The paper will be added to your notebook upon inspection.

Leave the hotel and proceed past the cottage to a bridge covered in snow.

Ruins Bridge

Use the Acetylene Torch on the heavy snow on the bridge to melt it and allow access to continue.

Proceed forward and enter the archaeologists tent.

Archaeologists Tent

Click on the sparkling area at the back of the tent to enter a hidden object area.

Hidden Object Area: Tent

Find the objects listed at the bottom of the screen. Objects are randomized, but one will be added to your inventory upon completing the area. This inventory object is circled in red.

Upon completing the area, the Glass Vial will be added to your inventory.
Click on the tape player on the table on the right for a close-up view.

Use the Tape Reel on the machine to add it, then click the button circled to listen to a recording from the archaeological team. The transcript will be added to your notebook.
Return to the hotel entrance.

Dire Grove Hotel Entrance

Click on the thermometer on the right post for a closer view.
Use the Hammer on the thermometer to break it.

Use the Glass Vial on the dripping liquid to collect Mercury-filled Vial.
Return to the bridge before the ruins entrance.

Ruins Bridge

Proceed forward 2x, past the tent and into the ruins.

Ruins

Pick up the Tape lying in the snow.

Once you've picked up and viewed the Tape, proceed to the ruins to enter a puzzle.
Arrange the stones attached to the ruins, in addition to the Relics in your inventory, in the correct order in the four columns. The solution hint is actually located in your Crime Computer, where the Tapes are divided into four columns, and a shape mimicing that of the relics will appear over its correct position.

The puzzle solution looks like this:

Upon completing the puzzle correctly, the ruins will open up, revealing a secret tunnel.

 
vianovaus
Angelfish
Angelfish
1,134 Posts

Chapter 11: The Fifth Element

[Post New]by vianovaus on May 29, 13 10:46 AM
Chapter 11: The Fifth Element

Ruins

Enter the Ruins

Inside the Ruins

Try to go further in the tunnel: this will result in a close-up. You won't be able to continue without a ladder.

Backtrack to the back room of the cottage.

Cottage

Click on the area where the ladder was standing: it's now missing, and it appears Alison has disappeared as well.

Return to the ruins.

Inside the Ruins

Return inside the ruins. This time you'll see the ladder. Climb down to enter the tunnels.

Pick up the final Tape lying on the ground before continuing down the tunnel.
At the end of the tunnel you'll see the four students chanting. Enter the portal of light that appears between them.

The Portal Beyond

You'll find yourself in a room with the remains of the sacraficed maiden of olde. There are five small rooms you can enter, each reflecting an element. For the sake of the guide, the rooms will be covered from left to right, which is also the order of the actual elements you'll encounter.
Each room features a stone altar with a riddle that appears at the bottom. You'll need to find the word the riddle refers to, and then spell it in Celtic characters. The characters and their matching English letters can be found in your Notebook.

Once you solve the riddle and spell the correct word in Gaelic, you'll need to place an item from your inventory into the indentation that appears on the altar. The solutions are shown below.

Room 1

"I gather dust and make arrows fly true
before jotting it down in a letter to you."

Answer: Feather

Place the Feather from your inventory into the slot that appears.

Room 2

"A grain of hope and the reaper's toil
My body sends life through the rock and soil."

Answer: Seeds

Place the Sunflower Seeds from your inventory into the slot that appears.

Room 3

"I am what's left when all water drys

From the sweat of your brown to the tears in your eyes."

Answer: Salt

Place the Salt from your inventory into the slot that appears.

Room 4

"All life's variance of form, mass, and hue

Soon wither to me 'neath the grate and the flue."

Answer: Ashes

Place the Ashes from your inventory into the slot that appears.

Room 5

"Messenger god of trade and exchange

My size relies on the brightest star's range."

Answer: Mercury

Place the Mercury-filled Vial from your inventory into the slot that appears.

Now that all the elements have been restored including the fifth Silver Soul, sit back, watch, and enjoy the final cutscene. Congratulations, you've completed the game!


 
WilJul
Stingray
Stingray
5,670 Posts

Re:Need riddle help

[Post New]by WilJul on Jun 22, 13 3:59 PM
vianovaus, you are aware there already is a walkthrough?

 
 
 
 
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