ak6491
Seahorse
Seahorse
35 Posts

beating developer on 1.11

[Post New]by ak6491 on Dec 6, 12 3:24 PM
Any hints?

 

Re:beating developer on 1.11

[Post New]by KnitSpin on Dec 8, 12 2:59 PM
There is always a critical resource -- besides time -- for each level. I had enough food and wood, but had to manage my gold. I cleared the main island first, freeing the regenerating gold before anything else. As I got resources, I went for the power ups in this order: sawmill, farm 1, hut. Then I collected resources for bridge building. I used the extra worker bonus until I got the second worker. After that, I mostly used the resource speed up bonus.

I cleared the top bridge first all the way to the left (wanted to free up the regenerating gold on the left). As I got wood I built farm 2 and barracks. Then I built the middle bridge to free up that regenerating gold. The swamp and row of pirates was last. I needed to conserve gold, so I left that last row of pirates for last. They're a bunch of takers.

This is just a general order. Of course, I never left one of my workers idle. With what I'm paying them, no goofing off!

 
ak6491
Seahorse
Seahorse
35 Posts

Re:beating developer on 1.11

[Post New]by ak6491 on Dec 14, 12 5:11 AM
Thanks that helped!

 
 
 
 
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