3,458 Posts

Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by bfgBiwa on Feb 10, 13 12:34 AM
Hi Fishies!
What do you think of 9: The Dark Side Of Notre Dame Collector's Edition? We’d love to hear all about it, as would many of the other fishies in our pond! You can now share your review on our website, just pop over to the 9: The Dark Side Of Notre Dame Collector's Edition page here.
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Happy gaming!

3,458 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by bfgBiwa on Feb 10, 13 12:34 AM
Hi Fishies,
I just wanted to add to the OP: This thread has been reserved for reviews only.
If you have any questions about someone else’s review (even if you feel that their review contains incorrect details about this game) please contact that user directly via PM instead of replying to or quoting their post as this can develop into a discussion that is not suitable to the review thread.
While the reviews in this thread are first and foremost helpful to other players, they also tell us and all who were involved in making this game, what you liked/disliked most, what you’d like to see more/less of in future games, etc. This can only help us in continuing to provide better games, which is what we all want!
We want to ensure that everyone who visits this thread can easily find the reviews that they’re looking for, so the Moderation Team will be proactively removing any off-topic posts (i.e. non-reviews) that pop up in this thread.
For any non-review related posts, please feel free to create a "Comments" thread in this Game Forum if there isn't one already. You can always create a new thread for any game questions or tips.
Thank you!

1,263 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by Imberis on Feb 10, 13 1:24 AM
I quite like this game! You're a detective out to solve the mystery of a missing girl. Sounds boring, but it wasn't too bad! I appreciate that the story is set somewhere besides a dreary castle, too.

From the demo:
+ Graphics are super sharp and crisp looking. There are bright colors!
+ HOs have interactive parts and places to zoom in and look.
+ Music is pretty good. Some of it fits the theme of the game very well.
+ It's nice to hear voiceovers that aren't bad English accents!
+ The game sticks with the French theme even throughout the black bar tips, which is kind of funny.
+ Achievements!
+ Map that lets you jump from scene to scene.

- Achievements can't be collected in one go, as in (slight spoiler) you have to play the game multiple times, each in a different game mode, to possibly collect all achievements .
- Character models are a little... lumpy? LoL. The faces of some of the characters are a little odd and stick out compared to the lovely graphics everywhere else, but it's not a big deal.

All in all, this seems like a nice game. I can't get over how crisp everything looks! It also seems like you can use the extras right away instead of having them locked, but I'll have to buy the full game to find out for sure. The demo let me listen to the soundtracks and look at the wallpapers and concept art. Edit: Yes, you can use the wallpapers and music right away, if you'd like.
(Edited for spelling!)

Edited on 02/10/2013 at 3:11:10 AM PST

41,630 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by Poutoule on Feb 10, 13 3:42 AM
Played 45 minutes, casual

- 3 modes, casual, advanced, hardcore

- Interactive map that you get shortly after starting the game

- After playing a while you get an amulet that fights evil glyphs

- You will get too a cute little gargoyle, Gladriel, that will help you

- Throughout the game you can get 30 achievements, H0 with no hint, no skip, sharp eye, etc....

- Voice overs (even for a French it's strange to hear our supposed "French" accent while speaking English )

- You'll have to find -in various locations- pieces to built an item

- H0, you interact

- Excellent, inventive mini games, like in the first one

- Superb graphics

- Good music (was quite relieved it wasn't accordion !!!)

A young lady is kidnapped by gargoyles during Paris' festival of fools, up to you to free her.This looks like an excellent game, a straight buy for me.

231 Posts

Great Game

[Post New]by bluesinew on Feb 10, 13 6:40 AM
Great story, beautiful graphics, HOG's and the mini-games are innovative without being brain-numbing, earn achievements ... no glitches in the demo. This is a buy for me.


Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by biscuitsmama on Feb 10, 13 9:50 AM
Since I really enjoyed the first "9" I purchased the game without a demo and it is living up to my expectations. There are so many things to like about this game and, IMO, it is CE worthy.

The graphics are very good and the voice-overs are extremely well done. I am always so amazed at the artistry in games and in awe of how much work it takes to create them. The puzzles are very good and present a bit of challenge which I really like. So far the game has just the right mix of IHOS, puzzles and adventure - enough to hold my attention. The storyline might not be for everyone but try it and see if you agree with me that it is a very good game.

Thanks BFG and devs for bringing us a great Sunday CE.

1,198 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by dancemom1 on Feb 10, 13 1:20 PM
Afternoon, fellow pond pals. I also have the first "9" game. It has been so long ago that I have forgotten it...hmmm. Anyway, this is a very nice game. Nice, clear graphics and game play. Music soft and nice. HOGs simple and clean, games take some thought but are not too difficult.

I really like the voice overs (always a plus for me). Don't see any extras to get as in other games, unless I missed them. Gladriel is fun, although "it" is referred to as a "she" with a man's voice (figure that one out). Nice SG. Didn't use the hint, so don't know about that yet. Looks to be a nice long game, but hard to tell. I ignore the achievements..the "awards" don't do anything for the game. I play at my own speed and don't care if I did something quickly or not. I'm just here to enjoy the game itself.

I would also like to know about the bonus game. Getting tired of buying CEs for another hour of play and not being overly excited about it afterward. I am downloading this game now. Yes, I bought the CE. I liked it and want to see where it is going. The gargoyles drew me in from the beginning.

As always, try it for yourself and see what you think. We all have different tastes in games and you may not care for it at all. Thanks for the reviews!

2,391 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by Eoarod on Feb 10, 13 1:39 PM
Loving this sequal so far! Love how they worked in the new location (France...duh you can guess that by the title lol - sorry for stating the obvious) plausably! Love the graphics and the music is quite nice! My cursor is flying over the scree - woohoo! No hinkys!

Loved the original 9 - though it was a tricksy game! I'm motoring along so far in the demo for the new one, so it seems to be a tad easier? Time will tell! Easier is neither a plus nor a minus - just an observation!

I really did not want to leave demo to buy and write review - that's really the best review one can give a game! This looks to have everything I could ask for - though it may be more difficult to get the "no misclicks" achievement with this one as the first 9 didn't have interactive H0 scenes...can be tricky not to gaff when there are interactions!

Only minus (minor, very minor) is the need to complete the game 3 full times to earn all the achievements - this always makes me a little crabby

Luckily I just played the original 9 a couple of weeks ago (happy coincidence) so I'm not straining to recall the premise. I'm sure you can jump into this one without having played the first - but not a bad idea to "refresh" if you have number 1 (so many numbers!)

Everything is subjective - but I'd can easily say "try this one"! If you're lucky you'll be pulled in like I was and have a very happy Sunday!

Happy Gaming!

Oh - biscuitsmama - you're a lobster - 'grats!

804 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by sunnyglow on Feb 10, 13 2:16 PM
Just in time for Mardis Gras! Playing this game can be compared eating 20 crepes suzettes, 10 napoleons or 20 eclairs. It is so tres francais that it has given me mal de mer. It has the same effect as someone downing themselves in cheap French perfurme. As someone has stated earlier, the accents are a little extreme. I have friends who are from southern France and they do not sound like that! Not familiar with this dev, but others have stated that they have given us games before. It seems to be a normal CE, nothing exceptional to me. I turned off the sound because I no longer could tolerate the nasal French conversations and the incessant, irritating French muzac! We had another game last week which also was located in France and it did not overwhelm as this one. That one was well done. Not certain if I will purchase. I liked yesterday's game and will probably play that instead. Much of the same old, same old with irritating music and accents.

431 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by lym_1609 on Feb 11, 13 3:26 AM
WOW! droo-de-licious good. Live like 3d graphics, sound effects, good storyline, and not that difficult mini puzzles and fun HOS with interactive items within hos, eg, open a curtain or cupboard for more items, apply another HOS item to get the final HOS item


179 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by rockey69 on Feb 11, 13 5:38 AM

Edited on 02/12/2013 at 2:02:49 AM PST


review based on trial only

[Post New]by topazjanet on Feb 11, 13 6:36 AM

Edited on 02/12/2013 at 2:11:33 AM PST

165 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by NiceZombie on Feb 12, 13 10:40 AM
I liked this sequel to 9 nice crystal clear visuals (love the snow falling) and a great atmosphere inside the Notre Dame. There is something about huge cathedrals that gives me the chills, like the building is a living organism .....

Great HO scenes (interactive) and puzzles/minigames. Some of them were quite challenging, and I had to look in the guide for help as I did not want to skip a single puzzle!

I loved making French croissants and baking them in the oven, yummy!

The little gargoyle was adorable a funny companion!

The 3D cutscene characters were a bit awkward to watch at times... I found it unintentionally humorous....

Pretty good game, with lots of achievements (though I did not get the ''play for more than 5 hours'' but oh well...)

Whale Shark
Whale Shark
16,624 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by Tiger2010 on Feb 15, 13 2:12 AM
What a great entertaining game in the wonderful setting of Paris and Notre Dame Cathedral and a fantastic sequel to the first 9: The Dark Side, which I also enjoyed immensely.

Beautiful graphics, wonderfully drawn. The music score fits the setting perfectly. This is a take on Victor Hugo's well known story and the usual suspects are there - Quasimodo, Esmeralda and lots of gargoyles.

You even get an adorable companion Gargoyle of your own to help you out, called Gladriel. Her speech reminded me of Yoda and she has such humerous remarks that I found myself clicking on her even when I didn't need her just to hear what she would come out with.

The teleport/jump to map is extremely helpful and shows your objectives (even if it wasn't always 100% accurate).

I counted 12 Hidden Object Scenes and 16 Puzzles in the main game and 2 H0S and 1 Puzzle in the bonus.

My only criticism (again) would be the strange accents that were supposed to be French, but were a weird mixture of French/German/Eastern Europe, but that's just nitpicking on my part.

A great way to spend a good few hours.

675 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by DeAnna2112 on Feb 17, 13 5:54 AM
While the story was intriguing and interesting and the graphics were very well done...i just wasn't that impressed with this game. It seemed to drag on and never really presented a wow factor on any level as far as GAME PLAY. There was no adventure as the map took care of on the item click on the map.. click on the item click on the map. I am soo clicked out i just got bored. It just felt like i was going through the clicking motions with no challenge or forethought to ANYTHING i did. I didn't have to think...where did i see that clue and where was it located and what does it mean? there was no need to the map told me and took me straight there anyway...half the time i didn't even know what floor i was on or room i was in because it didn't matter..the map held my hand and told me where i needed to go to do some more clicking..just click right here on the map and click in this location it's right there! and the whole process just repeats itself over and over again! HOS's are not timed or offer any reward system for least amount of clicks when finding the items so it just becomes more boring click click click with no purpose other then to click.

I remember the days when i would have to write down clues and their locations for later use in the game! and having to put thought into piecing those clues and locations together with the notes i had taken as to what to do next and where to go and WHY. Nowadays, this game like many others are just mindless click click click. I can mindlessly click on my keyboard for free any day of the week. Dev, what good are graphics and storylines if the gamers involvement and participation is nothing more then going through clicking motions without any thought or challenge as to why their clicking something to begin with? If your gonna incorporate a map then incorporate it in a creative way that offers a twist and unique level of challenge and involvement on the side of game play....currently it just sucks the word game play right out of the game and renders game play nonexistent.

28 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by NatalyWho on Feb 18, 13 7:00 AM
Wow! I thought the ERS makes the best games! But this one...

2,105 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by lisablue4369 on Feb 18, 13 7:58 AM
this is a GREAT game, 5 out of 5 stars.--------------doug & lisa...........

1,952 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by shripch on Feb 18, 13 12:25 PM
This game is as good as the first 9 and that's saying a lot. Just perfect!

165 Posts

Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by lovemybook on Feb 18, 13 5:28 PM
Well, I have to say I have a different opinion than some, love the game but HATE clicking penalties. Yes, they have kept me from buying games I otherwise like because they are SO DARN irritating I can't stand to deal with them, want to throw the mouse sometimes. If they are regular and lengthy I won't buy, have uninstalled quite good games 15 minutes into them because I hate the darn things so much.

There was another game that let people pick and choose some of the options - sparkles, etc - can't remember what it was - but I remember one game that had the clicking penalties only in the advanced mode and let you change modes during the game. I actually hate those things so much I changed the mode every time I went into an HO scene. A pain, really, but at least I got to play the game.

I am on the fence on this one. I really want it, but I don't want to play in beginner mode either, and I really won't play a game with the cp. I can't see the purpose of them at all. I WANT to click around, that's half the fun of the game.


Re:Reviews for 9: The Dark Side Of Notre Dame Collector's Edition

[Post New]by whirled_peas on Feb 19, 13 8:46 PM
I know that I played the first 9 game but don't remember it (methinks I'm playing waaaayy too many of these games...).

The hints are not "hints" - they pretty much wrap it in a see-through package and give it to you, which I suppose gives one more incentive to not resort to them too easily.

The crystal to find hidden symbols is only used a couple of times throughout the game. Did the developers forget that it was an option? Weird - and the times you did use it just seemed a little random.

I, like other reviewers here, found myself picking up an object and clicking on the map, rinse, repeat.

The people looked very strange - some strange animation there.

But I really loved the voice overs, the police captain's was very well done and I did get a good afternoon's enjoyment out of the game. I think I would play it again.

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