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aquatic, catfish girl, marianne (for the second time) congratulations on finishing
heleanthia - As long as the arcade game isn't a platformer I'm OK, I love and can do other types of arcade games (I'm not naturally good at them) just not platformers. so far ND puzzles have only stumped me are two and one (the 2D weird graphic maze in a couple of them) has a hint system but the * timed hourglass* in ransom of seven seas - all walkthroughs, forums combined didn't help me I was at that for days not hours.
finished as well.
I know I've been playing some crappy games recently but this is the best game I've played in a while - I enjoyed it way more than the first one apart from the annoying triggers and many illogical moments. I ended up having to go to a walkthrough for one of the annoying triggers * the belt on the grindstone to trigger a conversation with the guy, I clicked on the grindstone once and it commented I needed a belt, because I didn't click at the left which said exactly the same thing it wouldn't trigger. urgh*
I did think the plot in the first one was better I just didn't 'get' this plot. spoiler don't read until finished game * the motive the brother did it made no sense to me, killing descendants of some ancestors - how does that work? I like games that you can understand motive.*
At least this game was quite good from the onset whereas the first game took ages for me to get into. I loved all the different locations and at least as the game went on there was a slight bit more to explore than the beginning.
Edited on 08/08/2013 at 3:58:09 PM PST
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CONGRATULATIONS TO ALL WHO HAVE FINISHED:
CATFISH_GIRL, , MARIANNE, HELEANTHEA TIDEWATERS
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thanks minesita, I'm sure all those of us that have played will pop in when time permits to see if any unanswered questions are there, and if needed over at the group play thread at dracula origin. Just popped in there over there and you look great to go and quite a few people.  In scratches and syberia 2 the old group thread was invaluable to us when we played - hints as to gameplay etc.
Edited on 08/08/2013 at 4:59:27 PM PST
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Congratulations to all who have finished; I have finished as well.
Tedious, it was so very tedious to walk by something, unable to pick it up, knowing I would have to come back for it later; it was the epitome of a linear game.
When there is that much back and forth I always think the devs put it in to just add more game play time, becoming quantity not quality play.
I would have never finished it without a group play  , so thank you to all!
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yeah mcquigan for finishing
I agree when I saw something I knew I'd need it and have to come back for it, it's irritating. I realise the logic of not collecting everything you see when you don't need it but I just prefer to be able to pick up things as you see them. some LFs are worse than others re this.
Edited on 08/08/2013 at 7:06:58 PM PST
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by read61 on Aug 8, 13 7:26 PM
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Glad to see so many have finished. I am still plodding along.......have finally gotten out of Spain and have just entered the house where Jack is. This is probably the buggiest game I have played in a long time - keeps freezing on me and I have to CAD and then sit through that boring opening sequence again. It has to be the pickiest game I have ever played, impossible to deviate from the *gameplan* at all. I now have a very good idea who the puppeteer is and am losing my incentive to keep going - but I will!
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debbiqlts (sorry don't know if I've congrats you or not) and harlequen
well I'm glad I wasn't having one of my frequent duh moments as I'm not alone re plot.
catfish girl - maybe I can be on the players list  I know I was awkward and didn't turn up with everybody else.
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Hi Read,
If you hit the escape key (I like to whack it about three times, but it might only really require two)  you will bypass that scene and go to the main menu.
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