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WolfenRaindancer wrote:Goofy, And I have a question for y'all who love this type of game...do you ever hesitate to go straight to the sparkling hidden object part when you enter an area, and take the time to look around first? I always do as I get that creepy feeling, like when you are watching a scary movie, and someone goes straight to the thing they have been searching for and then there is something evil or bad in the room with them...know what I mean? So I just make sure I look first and then sorta creep into the hog scene. Nothing has ever happened but I just wondered if anyone else feels the same, lol. By the way, this game, to me, if far superior to the first two... for those of you on the fence.
haha, not surprised to see I'm not the only one who does this. Can't do the "sparklies" till I explore the rest of the room...just in case....
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elldee2728 wrote:I think it speaks volumes for the quality of this game that the major flaw seems to be the pronunciation of one word--a new release just a few days ago was full of grammar and spelling snafus, but didn't warrant the same attention. Maybe developers should stick to subtitles and dialogue boxes--then we can pronounce as we see fit. This appears to be a very good game--I think I can get over the "inventory" hurdle! ( I love the above comments, though! LOL!)
Except, for me, the main problem was the cursor. The inVENTory, I got around by turning off the voice over and just reading the dialogue.  I have no idea how to fix that poky, hard to control cursor. I wish I did. I would have liked to see what happened further into the game, as I only played 15 minutes before giving up.
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I was wondering why this game seemed so familiar, and then I remembered that I beta'd it a long time ago.  I can't recall exactly why but I wasn't thrilled with it back then. I'm sure it had something to do with the voice acting which I found cloying. But it's been a while so I'll download the demo later and give it a try.
I'm not a big fan of CE versions so even if I liked it better now I'd probably wait for the SE.
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RenaissanceMom wrote:I was wondering why this game seemed so familiar, and then I remembered that I beta'd it a long time ago.  I can't recall exactly why but I wasn't thrilled with it back then. I'm sure it had something to do with the voice acting which I found cloying. But it's been a while so I'll download the demo later and give it a try.
I'm not a big fan of CE versions so even if I liked it better now I'd probably wait for the SE.
I have to admit I had to go to the dictionary to see what "cloying" meant. I had never heard that word in my life and I'm 65 (almost).  Good description!
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WolfenRaindancer made me laugh because I do the same thing! Also, sometimes I have dashed to the Hidden Object scene, got the item needed, then left the room or area without stopping to look for other items that I should have picked up in that area. So now I do the "sparkly" spot last, after I have scoped out the room. As for the "Curse of the Severed Heart" I am on the fence about this game. I did almost the whole hour demo and am still in Chapter 1. It has taken me a while to do the Hidden Object scenes, I am just having a hard time seeing the items. They are actually there, they just blend in so well that I can't see them until I use the Hint button (which is a VERY interesting Hint button! Spooked me at first!) I loved the music at the start of the game, and I actually quit the game and re-entered, just so I could hear the tune again. I am intriqued by the storyline (did not do the other Margrove Manor games, so the story is new to me) and I absolutely love the graphics. The cottage is so pretty and the scene in the orchard, with the flower petals floating across and down the screen, is beautiful. Love helping the little "lost animals"! I will eventually buy the game but not sure if it will be the CE or if I will wait for the SE.
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I'll buy it when it comes in regular mode. I didn't care for the others, but this one is a big improvement. I still had some problems following the story line, but I muddled through. Good one, BF!
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peglegann wrote:
Kelvarda wrote:I'd like to join that club too, I always wonder if something will get me while I'm looking through the junk pile!
On a different note please:
1) Is this a straight H0G
2) Is it ANY better than the Lost Ship! I didn't play Margrave Manor, but Margrave 2: The Lost Ship just sent me straight to hell! Most boring game (next to Haunted Hotel) that I ever played.
Kel
Happy day to you Kel. Casualgran and Goofyduck both seem to say it is an IH0G and I would agree with that.
Yes, IMHO it is a lot better than The Lost Ship.
Thank you Ann - In that case, may just give it a try
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by gama58 on Mar 3, 11 8:04 AM
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I love this game. The first two I didn't really care for. As a matter of fact I don't think that I ever finished the first one. Anyway, this was a big improvement. It was a pleasant surprise.
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by kinget on Mar 3, 11 8:07 AM
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I'm downloading and can't wait. I loved the first two when they came out, but that was then and this is now. I still like the first one, but the one on the ship was incredibly slow and boring. Glad to hear this one has caught up with the HOG times.
A porte-cochere is a wooden or stone cover extending out from a doorway for a carriage (or automobile) - I guess the ancestor of the carport, but much smaller. On old English buildings they are often quite ornate. They keep you out of the weather when you're getting into and out of your car so you don't mess up your aristocratic clothing. A porte-manteau is a coatrack or hatrack, literally a holder for a cloak.
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Well, I just did the whole demo hour. But I'm still on the fence if I should get it or not.
Yes, the graphics are really good, once I got used to the style in the HOG scenes it made it easier for me to find the objects. The music fits, the voices do, too.
The problem for me is the fact that I made it about 2/3 through the game in that one hour!!! If I get that far just in the demo time there's not much left after the purchase.....Maybe if it was not a CE, especially since I still have 5 credits floating around (which is unheard of for me anyway).
Oh well......something to ponder today.
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kinget wrote:I'm downloading and can't wait. I loved the first two when they came out, but that was then and this is now. I still like the first one, but the one on the ship was incredibly slow and boring. Glad to hear this one has caught up with the HOG times.
A porte-cochere is a wooden or stone cover extending out from a doorway for a carriage (or automobile) - I guess the ancestor of the carport, but much smaller. On old English buildings they are often quite ornate. They keep you out of the weather when you're getting into and out of your car so you don't mess up your aristocratic clothing. A porte-manteau is a coatrack or hatrack, literally a holder for a cloak.
OK you're right, you get the A++ instead of Ann. Sorry Ann.
Edited on 03/03/2011 at 8:16:24 AM PST
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Edited on 03/03/2011 at 2:27:24 PM PST
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Bought it! My poor pocketbook, another CE. LOL After 47 minutes of the demo I just had to have it. Reading the forum comments, I don't think I will be disappointed.
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mhatfie wrote:
kinget wrote:I'm downloading and can't wait. I loved the first two when they came out, but that was then and this is now. I still like the first one, but the one on the ship was incredibly slow and boring. Glad to hear this one has caught up with the HOG times.
A porte-cochere is a wooden or stone cover extending out from a doorway for a carriage (or automobile) - I guess the ancestor of the carport, but much smaller. On old English buildings they are often quite ornate. They keep you out of the weather when you're getting into and out of your car so you don't mess up your aristocratic clothing. A porte-manteau is a coatrack or hatrack, literally a holder for a cloak.
OK you're right, you get the A++ instead of Ann. Sorry Ann.
Hey! No fair mhatfie! I was not around to answer,  (too busy scoffing  LOL!)
Anyway, what kinget said
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Another CE! Since Jan. have not really bought any regular games since most of the good ones have been collector editions! All Feb. was the same thing nothing that really was interesting to me and am just refering to my tastes. Others may find match 3 fun and cutsie but for me, not..
Why we can't use credits to apply to CE's is beyond me. makes me want to jump ship to other gaming sights to see what they have to offer.
I've been a faithful gamer since 2008 and believe we should get better privildges such as being able to use game credits on CE's!!!
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