I'm sure most all gamers revisit their favorites after a time to reacquaint themselves to a game. I did just that yesterday with Ravenhearst. About 10 minutes into the game I had one of those " why didn't I see that before ?? " moments. Recall that the game is set in 1895 and you as the protagonist are searching for Emma. In one of the rooms is a very large Volkswagen bus, Impossible in 1895!! So I then started to look for other things that just shouldn't be in the game given the technology of 1895. Here is a sampling of these dichotomies. Perhaps some of you can look for and point out others.
In the pantry: a robot, a radio, a modern telephone and an electric christmas tree bulb.
In the parlor: a calculator, a loudspeaker, coin rolls and a walkie talkie.
In the garden: another loudspeaker and a rubber ducky
At the widow's walk: a jet airliner and one of those joke big nose bushy eyebrow glasses.
In the kitchen is a radio
In the guest bath a microphone
Given the technology of 1895 there should be no surveillance room with TV's, modern cameras, and smiley faces and post-it notes.
I am not knocking a classic game and its developers but am merely noting things that just should not be possible to find in 1895. If you want to take this ball and run with it, I think it will be interesting to see what else should not be there.