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gingergal wrote:Do you have a young daughter that needs encouraging to read a good book? Then this game would be perfect for her. It reminds me of straight hidden object games I played 7 yrs ago but with a lot more dialogue!
Oh for some tweaking in this game. As you are made to sit through even with skipping, a lot of dialogue so the very least they could do was use colour on the background scenes!
I only played 20 mins of it (looking for a poker or something in the back of a chair) but I did think the hidden object scenes to look at were good. LIke old hidden object games they weren't junk pile or would be more cluttered scenes so give them a lot of credit for that, although they are 'straight' HOS.
I thought earning hints was good and finding extra pages of the diary was a nice touch.
The changing screens took a bit to notice - using scroll buttons at edge of inventory bar.
If I ever want to reread pride and prejudice again, I might pick it up as a DD if I am in the mood for nostalgic old style HOG (and that's only because I LOVE the novel and movie).
But with some tweaking - mini games, choice of no music and maybe voiceover with more dialogue in a journal or changed some of how it was done, graphics improved - I think it could have been a decent game,
Hi gingergal.... I probably won't be purchasing this unless DD either, yet I just wanted to say... thanks... it was very refreshing and enjoyable to read your reflective and constructive comments on this game  Your suggestion is wonderful, too... this would be great to introduce a young reader to one of the classics, I hadn't thought of that.... my child would have loved it at a given age. Also, ie. to play together with a niece, etc... helping them along the way and/or taking turns reading to improve reading skills.
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OvrThRainbo wrote:
Because the story is set around 100 years ago (circa 1916) during the early years of the SILENT Movies - when dialogue was printed on the screen and IN-BETWEEN scenes there were printed cards w text which filled in story details and which were decorated with interesting graphics which might suit the time period or tone of the film - the game developers chose to include these printed cards in-between scenes in Mata Hari right down to the "flicker" effect of projecting a Silent Movie on a theater screen using a "Talkie" Movie projector (the number of frames per minute was different with each format - hence the flicker. The game developer also chose to make the cards B&W (Black & White) like Silent Movies AND designed in the type of "scratchiness" that one sees in old, un-restored Silent and Talkie pictures.
Oh, I can just imagine the reaction to that. Any sort of simulated background movement gets complaints of motion sickness and flickering or lightning or any sort of flash gets remarks that make it sound as though we've got a lot of photosensitive epilepsy sufferers in here.
Edit: spelling
Edited on 06/26/2012 at 3:18:05 AM PST
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by gailgo on Jun 26, 12 6:11 AM
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Well I trusted the opinions of my two favourite reviewers, and I wasn't disappointed I like this game, a lot; I know not many do. I guess you just have to be in the mood for this type of game, and I am. You just have to take your time and enjoy it. It's definitely different to what we're use to, but, IMO, in a good way.
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Thanks fortunatus  I'm surprised so many hate it, as so many love straight hidden object games. I'm a rare straight(ish) hidden object player anymore (if only they made more dream day games!) so am not the most objective player as I now prefer adventure and puzzles. But honestly didn't think it was that bad!
And to have a game that is slightly educational ( I know it's not the same as reading the book) for children but hopefully gives them some fun at the same time, I think is great, especially to introduce them to a harder type of book to read with all old english type of speaking. But then I don't have children, so don't know if this would be their idea of fun!  But it's worth a shot.
Voiceovers is never a game breaker for me but I know for so many they are, just a few tweaks and I think this could have been a favourite among the more IHOG players?
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I had high hopes for this as I have a credit that runs out tomorrow, but could only last 10 mins didnt do anything for me, to much dialogue could see my hour running out just reading it, and still getting nowhere, so no buy for me.
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gingergal wrote:Thanks fortunatus  I'm surprised so many hate it, as so many love straight hidden object games. I'm a rare straight(ish) hidden object player anymore (if only they made more dream day games!) so am not the most objective player as I now prefer adventure and puzzles. But honestly didn't think it was that bad!
And to have a game that is slightly educational ( I know it's not the same as reading the book) for children but hopefully gives them some fun at the same time, I think is great, especially to introduce them to a harder type of book to read with all old english type of speaking. But then I don't have children, so don't know if this would be their idea of fun!  But it's worth a shot.
Voiceovers is never a game breaker for me but I know for so many they are, just a few tweaks and I think this could have been a favourite among the more IHOG players?
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You're very welcome gingergal...  You don't necessarily have to have children to be a good judge for that sort of thing... you definitely hit a super good point in that P & P would be great for intro to the classics for kids. My child and her friends definitely would have enjoyed this type of game... and would love the 'attention' of a mentor to share time with if at a very young age, and like you said, it could be 'tweaked', too. Alas, my little one's best friend is actually getting married this weekend, sniff sniff... they grow up quickly. Also would be great for pure H0G fans if the snafus were smoothed out.
I, too, love  adventure games and being a long time adventurer with a lack of new (worthwhile) pure adventure games, have spanned out into all genres over time. (Began with boxed games, of course).
Have you (or vicalana)  played Nora Roberts Vision in White? That was pretty good as an option to the Dream Day series if you've played them all and looking for something similar. It's a very pretty setting, a bit of a romantic theme somewhat similar to DD series (I think anyway, tho opinions may vary as I'm not a hugely strong pure H0G player either except perhaps for fill-in type play). I'm thinking 'Vision in White' would be especially great in the summer on a steaming hot day (as we've had recently in NE)... because there is lots of snow.... overall very peaceful and dreamy game.
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snapnhiss wrote:
OvrThRainbo wrote:
Because the story is set around 100 years ago (circa 1916) during the early years of the SILENT Movies - when dialogue was printed on the screen and IN-BETWEEN scenes there were printed cards w text which filled in story details and which were decorated with interesting graphics which might suit the time period or tone of the film - the game developers chose to include these printed cards in-between scenes in Mata Hari right down to the "flicker" effect of projecting a Silent Movie on a theater screen using a "Talkie" Movie projector (the number of frames per minute was different with each format - hence the flicker. The game developer also chose to make the cards B&W (Black & White) like Silent Movies AND designed in the type of "scratchiness" that one sees in old, un-restored Silent and Talkie pictures.
Oh, I can just imagine the reaction to that. Any sort of simulated background movement gets complaints of motion sickness and flickering or lightning or any sort of flash gets remarks that make it sound as though we've got a lot of photosensitive epilepsy sufferers in here.
Edit: spelling
I had to smile when I read your reply. I don't have Grand Mal Seizures but my Siamese does so I've read up on it. The slight flicker from a silent film being projected with a talkie projector is nothing compared to a strobe light or even a disco ball!
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I did the beta test and it was horrible. Thought they'd at least take some of the feedback and make some changes. Nope. I tried it when they introduced, thinking it would be better. I was sadly mistaken. I play about two minutes and that was too much. Maybe the worst I've seen on BF.
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gingergal,  I can't remember exactly since it's been awhile since I played it... just remembered I really liked it so I wouldn't want to spoil anything for you, anyway!
I'll add, it was good enough that I was hoping there would be a sequel; I think I read somewhere they decided not to though  ... oh why did they have to do that?
 Enjoy
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vicalana wrote:if only they made more dream day games!
Totally agree!!
Is dream day a developer? If so, does  offer these games. If yes, can you recommend some titles, please?
the ever inquisitive OvrTheRainbo
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![[Post New]](/templates/wanda/images/icon_minipost_new.gif) by pcz8 on Jun 30, 12 8:06 AM
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I love Jane Austin and this is one of my favorite books. I don't mind the talking but the game puzzles just don't work well. The cross stitch puzzle did not make any sense. I am disappointed that Mr. Darcy is so unattractive. It is an okay game but too frustrating to play much. Oh and the story is set in the early 1800's not the 1900's. There were no movies, silent or otherwise then.
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