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Main Menu
When you first launch the game, the first screen you will see is the Main Menu. You may access the Main Menu at anytime during the game by pressing the ESC key on your keyboard.
New Game: Start a new game
Load Game: To load a previously saved game, click on the picture of the saved game you would like to play.
Options: Customize the video and sound settings and turn captions on or off.
Credits: View the list of people who worked on this game.
Exit: Exit out of the game, returning you to your desktop.
Edited on 09/30/2008 at 6:13:55 PM PST
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Options Menu
The Options Menu allows you to adjust the various graphics and sound options of the game. You may access the Options Menu from either the Main Menu or In-game Menu at anytime during the game by pressing the ESC key on your keyboard.
Music Volume: This option allows you to adjust the volume of the background music.
Effects Volume: This option allows you to adjust the volume of the sound effects, environmental effects and voices.
Brightness: This option allows you to adjust the brightness of the screen while playing the game.
Captions: Select this option if you wish to display or hide the sub-titles at the bottom of the gameplay screen.
Shadows: Select this option if you wish to turn the shadows on or off.
Animated Water: Select this option if you wish to turn the Animated Water effects on or off.
Fog: Select this option if you wish to turn the Fog effects on or off.
Rain and Lightning: Select this option if you wish to turn the Rain and Lightning effects on or off.
Anti-Aliasing: Turning this option ‘on’ enables you to soften the characters contours and enhance their graphics. We recommend you do not activate this option if your computer has limited capacities (i.e. computers with graphics cards lower than 32 M  , as this may decrease performance.
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In-Game Menu
You may access the In-game Menu by pressing the ESC key on your keyboard at anytime during the game.
Resume Game: Selecting this option allows you to continue playing the game from where you just left off. You may also press the ESC key while at the In-game Menu to return to your game.
Save Game: Select this option to save your game at anytime during gameplay. You are allowed an unlimited number of save game slots.
You may save your game in several different ways.
1. Time & Date Stamp – At the Save Game Menu, an empty save game slot will automatically be selected and a flashing cursor will appear to the left of the slot. You may save the game immediately by selecting ‘OK’ without naming the game you are about to save. When you click ‘OK’, a picture of the scene you are saving will appear in the slot along with a time and date stamp.
2. Naming Your Saved Game – At the Save Game Menu, an empty save game slot will automatically be selected and a flashing cursor will appear to the left of the slot. Using your keyboard, type in the name of your saved game. When you click ‘OK’, a picture of the scene you are saving will appear in the slot along with the name of the saved game and the time and date stamp.
Please Note: Symbols including apostrophes, commas, hyphens, etc. cannot be used. The number of characters allowed to name your saved game is limited.
3. Overwriting a Previously Saved Game – At the Save Game Menu, an empty save game slot will automatically be selected. However, you may overwrite any of your previously saved games by clicking on the slot and using the ‘Delete’ key on your keyboard to delete the current name and rename your new saved game. When you click ‘OK’, a picture of the scene you are saving will appear in the slot along with the new name of the saved game and the time and date stamp.
Load Game: Select this option to load a previously saved game. Click on the slot of the saved game you would like to load.
Options: Customize the video and sound settings and turn captions on or off. See the ‘Options Menu’ section for more details.
Main Menu: Takes you back to the Main Menu. See the ‘Main Menu’ section for more details.
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Cursor Explanations
Neutral Cursor: Indicates no specific action is necessary at this time.
Back Cursor: Indicates you can back-out of a close-up view.
Speech Cursor: Indicates you may speak with another character.
Keyhole Cursor: Indicates you may peak through a keyhole.
Use Cursor: Indicates that you may ‘use’ an item from inventory.
Walk/Run Cursor: Indicates you may move in that direction. Double-click on the left mouse button to make your character run.
View Cursor: Indicates you may zoom-in for a close-up view of this area or item.
Stairs Cursor: Indicates you may climb up or go down a set of stairs.
Eavesdropping Cursor: Indicates you may eavesdrop on a conversation.
Door Cursor: Indicates you may open a door.
Take Cursor: Indicates you may take this item and add it to inventory.
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Inventory Menu
During your investigation, you will come across various objects you will need to collect to help you throughout your quest. These objects will be stored in the Inventory Menu.
To access the Inventory Menu, you may either click on the right mouse button or click on the haversack icon in the top left corner of the game screen. The Inventory Menu will slide open. When an object is collected it will automatically be placed into one of the inventory slots in the Inventory Menu. The haversack icon will flash to indicate the object has been collected. Use the arrows in the top corners of the Inventory Menu to scroll through the various inventory slots.
Within the Inventory Menu you may scroll over an object and a description will appear at the bottom of the window.
You will also notice two different buttons at the bottom of the window.
1. Magnifying Glass Button: Click on any object stored in inventory and drag it over this icon. Your character will comment on the object and give you clues. When books, letters and newspaper clippings are examined with the magnifying glass, pertinent information will be transferred into the Journal Menu. This will be explained in greater detail in the ‘Journal Menu’ section.
2. Gears Button: This feature is used to combine objects you have collected to create new ones required along your investigation. This feature can also be used to decompile objects. This will be explained in greater detail in the ‘Combining and Decompiling Objects’ section.
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Combining and Decompiling Inventory Objects
Combining Inventory Objects: There will be times during the game when inventory objects can be combined to create new items and tools or even decode messages. You may combine up to four different inventory objects at a time. To accomplish this, left click on an object and drop it into the first assembly slot (i.e. flashlight). Do the same with the next object but drop it into the second assembly slot (i.e. batteries). Once you have selected the objects you would like to combine, click the ‘Gears Button’. If the combination is successful the newly created object will appear in the first assembly slot so you may then add it to an empty inventory slot.
If the combination is not successful, your character will make a comment telling you that this combination does not work.
Decompiling Inventory Objects: To decompile an object you previously created using various inventory objects, place the item in the first assembly slot and click on the ‘Gears Button’. The individual objects will separate into the assembly slots. For example, place the flashlight with the batteries into the first assembly slot then click the ‘Gears Button’. This will separate the flashlight and batteries into separate assembly slots. You may then add them to empty inventory slots.
In some cases, you may not be allowed to decompile an object that you previously created out of various inventory items. Your character will make a comment telling you this.
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Journal Mode
During your investigation, you will collect various books, newspaper clippings and letters. The pertinent information will automatically be stored in the Journal Menu.
To access the Journal Menu, click on the journal icon in the top right corner of the game screen. The Journal Menu will slide open.
You will also notice four different tabs along the bottom of the window.
1. General: This is where you will keep general information you collect regarding Shipwreck Island and even information on your mysterious host U.N. Owen.
2. Guests: This is where you will keep information you learn about each of the characters in the game. This information will be pertinent to your investigation.
3. Docs: This is where you will keep important information you learn from the documents you collect throughout your quest.
4. Books: This is where you will keep pertinent information gleaned from the many books found within the house. To access the specific information under any of the tabs, click on the topic (i.e. Bee Keeping on the Sussex Downs) and you can view the contents. Use the arrow icons to turn the pages.
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