12,864 Posts

Aquitania - Released on December 17, 2007

[Post New]by bfgFlounder on Jun 18, 08 5:53 PM
Go on an unforgettable trip to a forgotten time where the trees are taller and the animals are less shy, if only for a second, and anyone with the will to explore may approach its tricks and games. It takes more than courage to explore the mythical land of Aquitania. Upon entering, you will find a once idyllic world that has been troubled by a series of events both magical and mysterious. Can you help a heartbroken Princess?


Re:Aquitania - Released on December 17, 2007

[Post New]by mrbill71 on Jun 13, 09 6:12 PM
I was hoping that this game would be similar to Cradle of Rome and Cradle of Persia and instead it is more like Tetris. It is also way too fast so that strategy can't be used. You have to race to keep up with the items the birds drop. Is there anyway to slow this down. Level 3 - 7 is awfully fast and no bonuses show up to help such as bombs.


Re:Aquitania - Released on December 17, 2007

[Post New]by Idaho_Girl on Jun 21, 09 10:34 AM
I agree with mrbill71. This game is too fast, with relatively no way to earn enough bonuses to use to keep you going. If you do get lucky enough to pass hard levels, you'll get to a level when you use all the bonuses, run out of lives, and end up right back at the beginning of that level where you started. The "Persia" games are much better because they give you the chance to earn enough bonuses that help with more difficult levels.

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