keitht53
Minnow
Minnow
289 Posts

Re:Players Suggested Improvements to GD

[Post New]by keitht53 on Aug 31, 17 5:35 AM
7. Allow production from Resource Marts to be changed. As the game develops, the resource requirements can also change.
8. Show the resources held in each city on the city list. That would make moving of resources much easier.

 
snowmanvt
Parrotfish
Parrotfish
436 Posts

Re:Players Suggested Improvements to GD

[Post New]by snowmanvt on Aug 31, 17 6:20 AM
9. Change the game play screen back to show how many resources have been won in real time during play regardless of the requirements to complete a level. It was very enjoyable to watch the total update and sometimes you need a certain amount of a specific resource to reach a goal, ie. buy a green gem, even if that resource is not necessary to the active level.

Edited on 08/31/2017 at 6:28:24 AM PST


 
bfgBellerophon
Moderator
Moderator
8,969 Posts

Re:Players Suggested Improvements to GD

[Post New]by bfgBellerophon on Aug 31, 17 9:09 AM
Hi Everyone,

I just wanted to pop in here and thank players for taking the time to post their suggested improvements in Gummy Drop!. While the Moderation Team has no control over changes made within the game, we do have the tools to ensure that your suggestions are heard from the Gummy Drop! teams. I've not only passed this thread to the appropriate team, but I've also placed it in the Helpful Links for Gummy Drop! section.

Thank you everyone for your input and for your patience. If you have any questions or further concerns, do not hesitate to reach out to any of the Active Moderators with the private messaging system. We are happy to help in any way that we can.

bfgBellerophon

 
snowmanvt
Parrotfish
Parrotfish
436 Posts

Re:Players Suggested Improvements to GD

[Post New]by snowmanvt on Aug 31, 17 4:23 PM
19. First, GD is still the best game by far. I can offer suggestions to make it better, but that does not mean I am not thankful to have such an excellent game. I have enjoyed it for two years!!

A pet peeve is that when you buy five extra moves, you don't get all of them if you win in less than five moves. I paid for five and I should be able to bank the unneeded and unused moves.


Edited on 09/01/2017 at 6:28:22 AM PST


 
Maudcat
Seahorse
Seahorse
34 Posts

Re:Players Suggested Improvements to GD

[Post New]by Maudcat on Sep 1, 17 6:23 AM
Thanks for his thread.
There is a lot I love about this game. Especially pleased with the short term events s, like Everest Challenge, Summer Camp, and Midsomer Meadow.
My only recommendation for an improvement would be to be able to sell or convert the massive amounts of resources earned in the various cities--I am in Havana--to coins.
I have almost 1000 green gems. Please let me sell them or use them to purchase HHs.

 
snowmanvt
Parrotfish
Parrotfish
436 Posts

Re:Players Suggested Improvements to GD

[Post New]by snowmanvt on Sep 1, 17 6:27 AM
23. One more.....I would like to see the rewards for both treasure chests and helping hands (after Amsterdam) increased to levels where they are worth using so that they become a real part of the game again and not something to just ignore.

Edited on 09/01/2017 at 6:30:19 AM PST


 
Frans58
Seahorse
Seahorse
37 Posts

Re:Players Suggested Improvements to GD

[Post New]by Frans58 on Sep 4, 17 6:46 AM
As a somewhat senior player I'd like to second the suggestions for timed levels.
I've noticed I'm not as fast any more as 40 or 50 years ago.

Also it is quite frustrating to loose a few seconds when a timed level is reshuffling due to a lack of moves (especially if the time for the level is short). Maybe even give the player one or two additional seconds after a reshuffle as one has to re-familiarize with the board.

And indeed it would be nice if one could change what is produced in a factory (maybe at a fee)

 
Frans58
Seahorse
Seahorse
37 Posts

Re:Players Suggested Improvements to GD

[Post New]by Frans58 on Sep 4, 17 7:45 AM
Trav3lbird wrote:24 the ability to ship to ports other than the current city so those earlier resources can be built up to mine for gems.


Would this be useful? Why not mine in the current city (and ship the resources from the other city to the current city).
Then again with Rome 87 (and Istanbul 105-1) mining green gems is fairly trivial anyway

 
keitht53
Minnow
Minnow
289 Posts

Re:Players Suggested Improvements to GD

[Post New]by keitht53 on Sep 4, 17 9:18 AM
It would be useful for the reason previously stated. It's possible to have massive quantities of 2 kinds of resource in a location and none of the third. If you have excess of the 3rd item in another location it makes perfect sense to ship rather than play level to produce resource.

 

Re:Players Suggested Improvements to GD

[Post New]by blaster265 on Sep 4, 17 12:22 PM
I have an idea for a new boost for the game. It would be one to remove all the stickers on any level that has them, similar to the Sunshine Boost for the Ice Blocks. You could call it the Sticker Shock boost. It would take one layer of stickers off the entire board using this boost.

Also it would be great to receive some amount of coin bonus for having a gummy drop three times in a row on any given level, where the board drops all of the gummies in one move.

I also wish that in future cities the resources to collect would change to make the game different and more exciting. For example, mix the levels up where some levels need green, yellow, and red gummys to be collected instead of the same old bricks, hats, and art drops.

Finally I wish we the players would have the ability to change resource centers in any city. For example if you chose to have a resource center factory make orange bricks, you would be able to change it to either the blue hats, or the pink art drops if you wanted and/or needed to.

Just some ideas to enhance the game and make it different while keeping the game play the same.

 

Re:Players Suggested Improvements to GD

[Post New]by blaster265 on Sep 4, 17 12:23 PM
I also feel it would be beneficial that with each update for this game, each city that you already visited and unlocked would have a circle around it or some other marker indicating if that city itself had an update and needs to be downloaded again. I noticed that with each update some unlocked cities need to be redownloaded which is fine, but it would be nice to know which ones.

 

Re:Players Suggested Improvements to GD

[Post New]by bowiecowgirl on Sep 7, 17 12:16 AM
These are all great suggestions and a good reflection of the best ideas that have been posted MANY times on other threads. I hope that the development team will note that people are using this list with restraint and the fact that each suggestion is not repeated 100's of times does not mean that there are not hundreds of us on this forum that support the suggestion. Any of these suggestions that could be implemented would make a great game even better. I look forward to seeing some of these soon!!!!

 

Re:Players Suggested Improvements to GD

[Post New]by Purple_Squirrel7 on Sep 11, 17 6:35 AM
I'd like to see the ability to start my unlimited lives at the time of my choosing. (From Everest or purchase)

The ability to change the resource from a completed resource mart would be very helpful.

The coin packages seem to be too expensive for the coins given.


Edited on 09/11/2017 at 6:35:56 AM PST


 
keitht53
Minnow
Minnow
289 Posts

Re:Players Suggested Improvements to GD

[Post New]by keitht53 on Sep 11, 17 9:05 AM
27. The ability to defer updates to a more convenient time. Virtually every other piece of software I use permits that so it obviously isn't a difficult thing to implement.

 

Players Suggested Improvements to GD

[Post New]by gruftiline on Sep 13, 17 9:12 AM
Since the last update in early September I am not satisfied with the following situation:

When I visited a city that I played before the zoom and the current position in the city had always been the same as I left it. So I could collect easily my ressources. With the update in the every city I visit now the position 'jumpes' to the last level I played (so it is the last one) and the zoom is on his largest scale. It takes a lot of time to zoom out, get to the places of my ressources, collect them and go to the next city.

I would really appreciat when this procedure would be undone.

Thank you.

 
bfgBeruna
Moderator
Moderator
902 Posts

Re:Players Suggested Improvements to GD

[Post New]by bfgBeruna on Sep 13, 17 3:16 PM
Hello gruftiline,

I have some wonderful news for you and the other players who dislike the "zoom" feature! The teams behind the game are working on modifying this feature. Although the Moderation Team doesn't have information about when this feature will be changed, we'll definitely let you all know when we receive more news. Thank you so much for your feedback as well and for the time and passion you give this game. The Moderation Team (myself included) is always available via PM, so please reach out if questions or comments arise. We'll be glad to hear from you.

bfgBeruna

 
Major_Mom
Squid
Squid
71 Posts

Re:Players Suggested Improvements to GD

[Post New]by Major_Mom on Sep 13, 17 10:07 PM
I'm from Texas and would love to see a city in Texas added, perhaps San Antonio with the Alamo and Riverwalk area.

 
snowmanvt
Parrotfish
Parrotfish
436 Posts

Re:Players Suggested Improvements to GD

[Post New]by snowmanvt on Sep 15, 17 7:38 AM
Wow Jules, just wow!! Great job, thanks for taking so much time and thought to this. I hope it helps and you can mark off some of these as "Done" soon.

 
lordkalvan
Stingray
Stingray
5,232 Posts

Re:Players Suggested Improvements to GD

[Post New]by lordkalvan on Sep 15, 17 9:05 AM
Jules, it looks like you are supposed to use the icons in between the subject and message. The forum FAQ says
The text editing bar at the top of the post lets you change text effects, size, and color, and add emoticons. Highlight your text and click the effect you want to use. You may notice that extra letters appear when you format text. These are BBCode, or Bulletin Board Code. This code lets you format text in your post without HTML. Make sure the text you want to format appears between the BBCode tags.

Hopefully if you add the BBCode tags to your document you will be able to paste right in when you post the full list again.

I made the word BBCode above bold by adding b tags with square brackets around the b.

Edited on 09/15/2017 at 9:07:27 AM PST


 

Re:Players Suggested Improvements to GD

[Post New]by Jolliejackie on Sep 15, 17 1:14 PM
Jules that was a mammoth task you took on.
What an amazing and well worded list!
Very much appreciated !

 
 
 
 
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