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A thread for your reviews.
Edited on 11/05/2017 at 8:31:15 AM PST
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Hi Everyone,
Welcome to the reviews thread for Fear For Sale: The Curse of Whitefall! Please feel free to post your thoughts and feedback on this game here. There are just a few guidelines to keep in mind when posting in this thread.
Review Guidelines
1) Be sure to keep your reviews on-topic. Reviews in this thread should only be commenting on Fear For Sale: The Curse of Whitefall.
2) Be respectful of the reviewers and keep in mind our Forum Rules. Please do not review the reviews of others. If you have any feedback about a review, or you feel that a review contains incorrect details about the game, please contact the poster directly via PM.
3) Do not review developers. If you have feedback regarding the developer, feel free to PM any of the moderators so that we can pass this along.
When posting reviews please be courteous and refrain from posting spoilers. If in the event that a spoiler is needed, please remember to post with white text and a warning. Also, remember that moderators will remove any content that isn’t a review.
If you have any questions or concerns, please feel free to PM one of our Moderators.We'll be happy to assist in any way we can.
bfgArinelle
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I'm on the last chapter of this game, and for some odd reason, the repetitive plot holds your attention. Just when Emma gets close to fixing the mess that has cursed the people of Whitefall, something else goes wrong, but that's okay, because tomorrow's another day. Every evening the townsfolk go to bed, and every morning they wake up to face the same day as the one before, the details may change, but the results are always the same, Olivia has been murdered! This isn't the best Fear For Sale game in the series, but the story line is really good, from one chapter to the next. It seems like a long game, but it has an annoying feature that just makes it seem that way, every time you travel to a different location, a "loading...." page appears, and it seems like it takes an eternity! This is a common feature in EleFun games, and I have no idea why they haven't found a way to solve this issue, other developers don't seem to have this problem!?!
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