Posts created by squishy2020

 
 
 posted in Travel Mosaics: A Paris Tour on Apr 28, 18 10:40 PM
Level 12.8 - Matching pairs : when a pair is matched they are not removed, cannot complete this Level (Windows 7)

Check the ? - now have to match three
 
 
 posted in Travel Mosaics: A Paris Tour on Apr 28, 18 10:32 PM
Level 10 - remember the magic squares game in a plastic grid. Slide the pieces around till they match, may have to drop squares to leave a missing piece to fill. Takes patience.
 
 
 posted in The Tribloos 3 on Apr 16, 18 10:04 PM
Completed Tribloos 3, although not to gold standard

Looking back at Tribloos the characters are very simple, Tribloos 2 more realistic although blue and white.

Tribloos 3 you have the characters just right.

The series started with a great game and has evolved and improved for the better.

Often a series will lose what is good in the original and deteriorate.

Note for Tribloos 3 - 3 Principals (headmaster of a school); should be principles

Will be looking forward to more games from these developers
 
 
 posted in The Tribloos 3 on Apr 16, 18 3:05 AM
Yes, reducing the level of movement would help (also the train). No way would I reach gold stars, not a fan of speed, but great that the slower players can still complete the game.

Did not notice the choice of levels!!

At Level 91, with a little assistance on strategy from a more experienced player (my son!!)

This is an absolutely amazing series - now we will be looking for Tribloos 4, characters are cute!!
 
 
 posted in The Tribloos 3 on Apr 15, 18 1:15 AM
Fantabulous game, some levels are a challenge and strategy is required, entertaining and addictive.

Have all three in the series and each one is fascinating. Thanks for the excellent work.

Spotlights in the circus are annoying, hard on the eyes as they keep sweeping across the screen.
 
 
 posted in The Tribloos 3 on Apr 15, 18 1:01 AM
Tuning forks have golden stars around when correct
 
 
 posted in Evy: Magic Spheres on Mar 26, 18 8:20 PM
Reached Level 119, not able to reach 3 stars on many levels.

Level 119 was extremely challenging, took ages to complete that one and then to find I could not progress - levels are showing on the map but not developed yet.
 
 
 posted in Deep Voyage on Dec 31, 17 1:32 AM
Fantastic game, but you need to be super fast to progress. Relaxed version would allow you to play the game for strategy rather than speed; frustrating when you are only 2-3 moves away from completing a level
 
 
 posted in Evy: Magic Spheres on Oct 31, 17 2:34 AM
Level 63, one of the easier levels. Use red/green colours as combo to strike at enemy.

 
 
 posted in Nonograms: Malcolm and the Magnificent Pie on Oct 28, 17 2:19 AM
More difficult to play than other nonograms, but worth persisting. I clicked on the bubble to change colours, but coloured arrow also helps. What is difficult to master is that you do not have the spaces between different colours, but matching colours you require a space.

Stranded at 110 as four colours not available, clicking on numbers only crashes game.

 
 
 posted in Nonograms: Malcolm and the Magnificent Pie on Oct 28, 17 2:13 AM
Level 110, cannot progress, work around does not help. Black colour not available
 
 
 posted in Evy: Magic Spheres on Sep 24, 17 2:40 AM
Have the same problem, progressed to Level 93. Some levels extremely challenging and take repeated efforts to complete.

Blowing out candles, not enough details for tutorial.

Addictive, enjoyable - would like to know how many levels. Surprised after 91 levels that there was another screen to go!!
 
 
 posted in Cursed House 4 on Sep 14, 17 11:54 PM
Have played some Bonus levels but how does it show which levels have been completed?
 
 
 posted in 12 Labours of Hercules VII: Fleecing the Fleece on Sep 8, 17 2:10 AM
Stand up and look at the screen from a different angle, scan across in sections
 
 
 posted in 12 Labours of Hercules VII: Fleecing the Fleece on Sep 8, 17 1:52 AM
Thanks for me too!! Stuck on the same thing
 
 
 posted in 12 Labours of Hercules VII: Fleecing the Fleece on Aug 26, 17 9:17 PM
Build up your food reserves and collect gold by using the dice
 
 
 posted in 12 Labours of Hercules VII: Fleecing the Fleece on Aug 21, 17 1:33 AM
One puzzle piece on each level - squarish shape with letter H stamped on it
 
 
 posted in 12 Labours of Hercules VII: Fleecing the Fleece on Aug 21, 17 1:31 AM
Small squarish piece with a H stamped on it, collect for jigsaw pieces - one available in each level. Look before you click the first time.

Bonus levels has hidden jars, but unable to find them
 
 
 posted in Claws & Feathers 3 on Aug 14, 17 1:30 AM
Completed Level 63, did not complete Level 64,

Can replay all levels but Level 64 is no longer available, access up to Level 63 only

Have replayed Level 63, but Level 64 does not come up
 
 
 posted in Claws & Feathers 3 on Aug 14, 17 1:28 AM
Completed Level 63, did not complete Level 64, managed to clear the walls around the cat.

Can replay all levels but Level 64 is no longer available, access up to Level 63 only

Have replayed Level 63, but Level 64 does not come up
 
 
 
 
 
 
 
 
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